Understand Kogake Prime
Useful when…
- Close-range normal attacks with high status chance.
- Heavy attacks and area slams as distinct attack modes.
Modes and damage
Normal attacks deal 169.4 Impact, 36.3 Slash, and 36.3 Puncture damage, with 16% critical chance, a 1.8× critical multiplier, and 38% status chance. Standard slams deal 484 Impact damage out to 7 m with 50% falloff and 10% status chance. Heavy slams deal 726 Blast damage out to 8 m with 30% falloff and 10% status chance. These modes have separate damage and status properties.
Handling and upgrade choices
The listed attack speed is 0.917, range 1.25 m, and heavy-attack wind-up 0.5 seconds. Three Madurai polarities can help fit matching mods. Its 38% normal status chance makes status-focused upgrades a natural option to consider; critical chance is 16% with a 1.8× multiplier. Choose based on the build rather than assuming the Prime label guarantees a particular result. Compared with regular Kogake, Prime has higher listed base damage and status chance, but lower critical chance and multiplier.
Alternatives by reach and type
Furax is a fist weapon whose description also warns of limited reach. Galatine is a heavy blade described as able to hit multiple foes in a swing, while Prisma Obex remains a sparring weapon but requires mastery rank 10. Consider those when you want a different reach or weapon type; their comparison entries do not provide enough detailed attack data for a direct performance judgment.
Limitations and tradeoffs
- Mastery requirement 10 and short listed melee reach of 1.25 m.
- Lower critical chance and multiplier than regular Kogake, despite higher listed status chance.
Common mistakes to avoid
- Do not assume the Prime version improves every stat: its listed critical chance and multiplier are lower than regular Kogake's.
- Do not apply the 38% normal-attack status chance to either slam mode, which lists 10%.






