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Lecta
Warframe · Equipment

Lecta

Starter-accessible Electricity whip

Released Nov 20, 2013

Lecta is a Mastery Rank 0 whip with innate Electricity and a 25% normal-attack status chance. Consider it when you want a whip’s listed reach and electrical damage without a mastery-gate requirement.

TypeWhipMastery requirement0Critical chance5%Critical multiplier1.5
Lecta GUIDE

Understand Lecta

Useful when…

  • Normal melee with a mix of Electricity and physical damage.
  • Slam attacks that deal Electricity in an area.

Normal attacks and slams

Normal attacks list 101 total damage: 56 Electricity, 25 Slash, and 20 Puncture. They have 5% critical chance, a 1.5× critical multiplier, and 25% status chance. Regular slam is an area attack dealing 202 Electricity, with 50% damage reduction at 5 m. Heavy slam separately deals 303 Electricity, with 30% reduction at 6 m; both slam modes list 10% status chance.

Handling and practical fit

Lecta lists 2.496 m range, 1.0 attack speed, a 0.4 s heavy-attack wind-up, 0.5 follow-through, and a 5 s combo duration. It requires Mastery Rank 0, making it available from the start in terms of mastery. Its normal critical chance is low, while innate Electricity and 25% status chance give it a more status-oriented base profile. The listed figures do not establish a particular build or final damage.

Whip alternatives

Galvacord is another whip, described as a heavyweight retractable design, but its comparison entry supplies only basic critical stats. Spinnerex has a specific toxin effect: afflicted enemies can burst on death and spread poison. Amphis is a staff described as hitting multiple enemies per strike and shocking on jump attacks. These differences matter if you want a particular effect or weapon type; they do not establish a direct upgrade over Lecta.

Limitations and tradeoffs

  • Normal critical chance is 5%, with a 1.5× multiplier.
  • Slam status chance is 10%, lower than the normal attack’s 25%.

Common mistakes to avoid

  • Do not treat Lecta as a high-critical weapon based on its status profile.
  • Do not apply normal-attack status chance to slam attacks.

Effects and reference details

Detailed properties

Critical chance5%
Critical multiplier1.5×
Status chance25%
Listed attack rate1
Blocking angle45
Combo duration5 seconds
Follow through0.5
Range2.5 m
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack5%1.5×25%slash: 25, puncture: 20, electricity: 56
Slam Attack5%1.5×10%electricity: 202
Heavy Slam Attack5%1.5×10%electricity: 303

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Lecta — WARFRAME Wiki ↗
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