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Galvacord
Warframe · Equipment

Galvacord

Electricity-focused status whip

Released Dec 18, 2018

Galvacord is a mastery-rank-6 whip with 96 Electricity in its 210 listed normal-attack damage and a 30% normal-attack status chance. Its normal attack speed is listed as 0.75.

TypeWhipMastery requirement6Critical chance12%Critical multiplier1.8
Galvacord GUIDE

Understand Galvacord

Useful when…

  • Whip attacks with innate Electricity damage.
  • Normal attacks with 30% status chance.
  • Electricity damage from regular and heavy slams.

Normal attack profile

Normal attacks deal 210 listed damage: 96 Electricity, 64 Slash, 38 Puncture, and 12 Impact. They have 12% critical chance, a 1.8× critical multiplier, and 30% status chance at a listed speed of 0.75. Range is about 2.70 units and follow-through is 0.5.

Slam attacks

The regular slam deals 420 Electricity damage in an area, with 50% damage reduction at the 5-unit falloff endpoint. The heavy slam deals 630 Electricity damage in an area, with 30% reduction at the 6-unit endpoint and 10% status chance. Heavy attack damage is listed as 945, and wind-up is 0.4 seconds.

Polarity and stats

No polarity is listed. The normal attack's critical chance is 12%, with a 1.8× multiplier; its listed attack speed is 0.75. The regular slam lists 30% status chance, while the heavy slam lists 10%.

Other melee types

Mios is a blade-and-whip weapon whose description identifies a tendon-whip; its listed critical chance is 19% and multiplier is 2×. Volnus is a hammer and Amphis is a staff, with different weapon types and descriptions. Galvacord's listed normal-attack damage includes 96 Electricity.

Limitations and tradeoffs

  • Normal attacks are listed at 0.75 speed.
  • The normal attack has 12% critical chance and a 1.8× multiplier.
  • The heavy slam lists 10% status chance, compared with 30% for normal attacks.

Common mistakes to avoid

  • Treating 6 units as the amount of heavy-slam falloff rather than its listed endpoint.
  • Applying normal-attack status chance to the heavy slam.
  • Assuming innate Electricity guarantees a particular combined element or status effect.

Effects and reference details

Detailed properties

Critical chance12%
Critical multiplier1.8×
Status chance30%
Listed attack rate0.75
Blocking angle45
Combo duration5 seconds
Follow through0.5
Range2.7 m
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack12%1.8×30%impact: 12, slash: 64, puncture: 38, electricity: 96
Slam Attack12%1.8×30%electricity: 420
Heavy Slam Attack12%1.8×10%electricity: 630

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Galvacord — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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