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Mios
Warframe · Equipment

Mios

Fast blade-and-whip melee weapon with a balanced physical damage split.

Released Nov 12, 2015

Mios is a Mastery Rank 8 blade and whip with 177 listed normal-attack damage and a 25% status chance. Consider it if you want this weapon type and a reasonably even mix of Impact, Puncture, and Slash; its slam modes separately deal Toxin AoE damage.

TypeBlade and WhipMastery requirement8Critical chance19%Critical multiplier2
Mios GUIDE

Understand Mios

Useful when…

  • Use normal attacks for a blade-and-whip profile with mixed physical damage and 25% status chance.
  • Use standard or heavy slams for separate Toxin AoE attacks.

What does its normal attack do?

Normal attacks list 177 total damage, split among 79.65 Slash, 53.1 Impact, and 44.25 Puncture. They have 19% critical chance, a 2× critical multiplier, and 25% status chance. Listed attack speed is about 1.08, range is 2.5 m, and heavy-attack wind-up is 0.4 seconds.

How do the slam attacks differ?

The standard slam is an AoE Toxin attack listed at 354 damage, with 10% status chance and 50% falloff by 7 m. The heavy slam is an AoE Toxin attack listed at 531 damage, with 10% status chance and 30% falloff by 8 m. Both have separate values from the normal attack’s 25% status chance.

Which related weapons have different profiles?

Galvacord and Atterax are whips, while Ceti Lacera is another blade and whip. Ceti Lacera’s comparison description says it is modified for nimbleness and lethality, but provides no numeric attack details. These comparisons can help distinguish weapon type and stated intent; they do not establish a mechanical upgrade over Mios.

Limitations and tradeoffs

  • Normal attack damage is divided among three physical types rather than concentrated in one.
  • Slam status chance is 10%, lower than the listed normal-attack chance.

Common mistakes to avoid

  • Do not apply normal-attack status chance to its slam attacks.
  • Do not infer numeric performance from Ceti Lacera’s descriptive comparison alone.

Effects and reference details

Detailed properties

Critical chance19%
Critical multiplier2×
Status chance25%
Listed attack rate1.08
Blocking angle60
Combo duration5 seconds
Follow through0.5
Range2.5 m
Foundry Credits30,000
Foundry time24 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack19%2×25%impact: 53.1, slash: 79.65, puncture: 44.25
Slam Attack19%2×10%toxin: 354
Heavy Slam Attack19%2×10%toxin: 531

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Mios — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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