Understand Atterax
Useful when…
- Use normal attacks for Slash-focused close melee with a 20% status chance.
- Use regular slams for area Slash damage or heavy slams for a separate area Blast mode.
- Consider its short 0.4-second heavy-attack wind-up if you plan to use heavy attacks frequently.
Attacks and damage profile
Normal attacks list 129 damage: 116.1 Slash, 6.45 Impact, and 6.45 Puncture. They attack at about 0.92 per second and list 25% critical chance, a 3× critical multiplier, and 20% status chance. The regular slam is an area Slash attack listed at 258 damage with falloff to 5 m; the heavy slam is area Blast listed at 387 with falloff to 6 m. Both slam modes list 10% status chance. The normal critical and status figures do not carry over to these separate slam entries.
Handling and comparison
Atterax lists 2.496 m range, 0.5 follow-through, a 0.4-second heavy-attack wind-up, 45° blocking angle, and five-second combo duration. Scoliac is another whip, but its supplied comparison describes Toxin damage and lists 13% critical chance with a 1.5× multiplier; those are not Atterax stats. Amphis is a staff described as connecting with multiple enemies and dealing shock damage on jump attacks. Arca Titron is a slow hammer whose successive kills build a charge released on slams. These alternatives suit different weapon types and mechanics.
Fitting and investment
The supplied snapshot lists no polarity for Atterax, so there is no polarity-based fit to cite here. The stats support considering its critical profile and Slash-heavy normal attacks, but they do not establish a particular mod build or investment sequence. Its mastery requirement is 5.
Limitations and tradeoffs
- Normal attacks are slower than one attack per second in the listed snapshot.
- The strong Slash profile is concentrated in normal attacks; slam modes have different damage types and status chances.
- Its comparisons include weapons with distinct mechanics and should not be treated as direct replacements.
Common mistakes to avoid
- Do not assume the 3× critical multiplier means every hit is a critical hit; the listed chance is 25%.
- Do not report the regular slam's Slash damage as heavy-slam damage; the heavy slam lists Blast.
- Do not transfer Scoliac's Toxin description or stats to Atterax.






