Understand Volnus
Useful when…
- Combat using normal hammer strikes and Slash damage in ground slams.
- Gara players considering the stated signature-weapon slam benefit.
Attack properties
Normal attacks deal about 220 damage: 101.2 Slash, 70.4 Puncture, and 48.4 Impact. They list speed 1.2, 18% critical chance, a 1.6× critical multiplier, and 30% status chance. Regular slam deals 440 Slash with 30% status chance, falloff from 0 to 9, and 50% reduction. Heavy slam deals 660 Slash with 30% status chance, falloff from 0 to 10, and 30% reduction. Listed range is 2.9 and heavy-attack wind-up is 1.1 seconds.
Mastery and signature use
Volnus requires Mastery Rank 9, ranks to 30, and lists one Madurai polarity. Its description says Gara gains additional Slam Radial Damage with this signature melee weapon, but gives no amount. Masseter is a heavy blade whose description mentions Grendel's heavy-attack stagger and knockdown immunity. Tatsu is a two-handed nikana whose description says kills build charges and Revenant increases its charge cap. Coda Motovore is a Rank 17 hammer with a buff matching its modded physical damage type.
Build considerations
The listed critical chance is 18%, the critical multiplier is 1.6×, and heavy-attack wind-up is 1.1 seconds. The supplied crafting details list a 12-hour build time and material requirements; they do not establish current availability.
Limitations and tradeoffs
- Critical chance is listed at 18% and multiplier at 1.6×.
- Heavy-attack wind-up is 1.1 seconds.
- Gara's additional Slam Radial Damage is not quantified.
Common mistakes to avoid
- Do not assign a numeric value to Gara's additional slam damage.
- Do not confuse status chance with critical chance.






