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Limbo Prime
Warframe · Warframe

Limbo Prime

Prime Rift-based crowd-control Warframe

Released Jun 19, 2018

Limbo Prime uses Rift movement, Banish, Stasis, Rift Surge, and Cataclysm to control enemy positioning and projectiles. His listed stats and polarities differ from regular Limbo’s.

TypeWarframeMastery requirement0Armor135Health270Shield270
Limbo Prime GUIDE

Understand Limbo Prime

Useful when…

  • Freeze Rift-bound enemies and pause enemy projectiles with Stasis.
  • Use Banish and Rift Surge to affect enemies across planes.
  • Create a temporary Rift pocket with Cataclysm.

Rift mechanics

Limbo Prime’s passive allows dodging into and out of the Rift, leaving a small portal when entering. Energy slowly recharges in the Rift, and each enemy killed there grants energy. Banish damages hostiles and pushes enemies and allies out of Limbo’s current plane. Stasis freezes Rift-bound enemies and holds enemy projectiles in midair until Stasis ends. Rift Surge affects nearby Rift-bound enemies and transfers to a nearby enemy outside the Rift when they are killed; surged enemies leaving the Rift trigger radial Banish. Cataclysm makes a temporary Rift pocket that collapses in a lethal blast.

Using and configuring Limbo Prime

Stasis halts Rift-bound enemies and their projectiles while active; projectiles resume when it ends. Banish pushes allies as well as enemies out of Limbo’s current plane, so track which units are affected. Cataclysm creates a localized temporary Rift area, while Rift Surge can transfer through nearby enemies as they die. Limbo Prime lists 270 Health, 270 Shields, 135 Armor, and 215 Power, with two Madurai, one Naramon, and one Vazarin polarity.

Comparison with Limbo

Regular Limbo lists 270 Health, 180 Shields, 105 Armor, and 175 Power, with two Madurai polarities and a Naramon Aura polarity. Limbo Prime lists 90 more Shields, 30 more Armor, and 40 more Power, and has four starting polarities including Naramon and Vazarin. Their ability descriptions match.

Other frames

Mirage Prime’s description emphasizes illusion and mayhem; Mesa Prime’s emphasizes a lethal enforcer role. Their supplied descriptions do not specify Limbo’s Rift-based control. Caliban is described as offering crowd control and survivability, but its summary does not specify the same plane interactions.

Limitations and tradeoffs

  • Banish pushes allies as well as enemies out of Limbo’s current plane.
  • Paused projectiles resume when Stasis ends.
  • Prime’s listed stat and polarity differences do not change the listed abilities.

Common mistakes to avoid

  • Assuming Stasis permanently removes enemy projectiles.
  • Forgetting Banish pushes allies as well as enemies out of Limbo’s current plane.
  • Treating Prime’s changed stats and polarities as a different ability set.

Effects and reference details

Detailed properties

Listed health270
Listed shields270
Listed armor135
Energy215
Sprint speed1.15
Foundry Credits25,000
Foundry time72 hours
Banish

Casts a wave of Rift energy that damages hostiles while pushing enemies and allies out of Limbo's current plane of existence.

Stasis

Freezes Rift-bound enemies. While active, enemy projectiles are arrested in mid-air, resuming its trajectory when stasis ends.

Rift Surge

Surges nearby Rift-bound enemies with Rift energy. When killed the Rift Surge is transferred to a nearby enemy outside the rift. Surged enemies that leave the Rift perform a radial Banish.

Cataclysm

A violent blast of Void energy tears open a pocket of rift plane which can sustain itself for a short period before collapsing in another lethal blast.

References and version

Game data version: Pinned public export

Limbo Prime — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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