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Mesa Prime
Warframe · Warframe

Mesa Prime

Mesa Prime is the Prime form of Mesa, retaining her gun-centered abilities with higher listed health and armor and additional mod polarities.

Released Dec 18, 2018

Consider Mesa Prime for the same gun-focused play as Mesa, with the listed Prime stat and polarity differences. Her abilities support a cycle of stored gun damage, ally weapon support, bullet reflection, and rapid Regulator pistol fire; the Prime form does not change those described ability functions.

TypeWarframeMastery requirement0Armor135Health400Shield180
Mesa Prime GUIDE

Understand Mesa Prime

Useful when…

  • Use Ballistic Battery to channel stored gun damage through the next shot after triggering it again.
  • Support an ally and jam nearby enemies’ guns with Shooting Gallery.
  • Reflect incoming bullet damage with Shatter Shield.
  • Use Peacemaker for rapid Regulator pistol attacks.

Abilities and conditions

Ballistic Battery stores damage caused by guns when activated, then channels that stored damage through the next gunshot when triggered again. Shooting Gallery grants an ally extra damage while jamming nearby enemies’ guns, and shifts between team members. Shatter Shield reflects incoming bullet damage. Peacemaker draws Mesa’s Regulator pistols for rapid shots. The ability descriptions match those supplied for Mesa; the Prime designation does not add a separate mode in these facts.

Equipment and fit

The passive description favors dual-wielded sidearms for faster shooting and single-handed sidearms for quicker reloads, and grants bonus health when Mesa is not using melee weapons. Its percentage placeholders are unresolved, so they do not support exact numerical advice. Mesa Prime is listed with 400 health, 180 shields, and 135 armor. Her listed polarities are two Naramon, one Vazarin, and one Madurai, with a Madurai aura polarity.

Prime comparison and investment

Compared with Mesa, Mesa Prime has 35 more health and 30 more armor; both have 180 shields. The Prime details list four mod polarities, including a Vazarin polarity, while Mesa’s listed set contains two Naramon polarities. These differences support considering the Prime for a build that benefits from its stats or polarity layout; the abilities themselves are the same. Limbo Prime and Mirage Prime have distinct roles in their own descriptions, so their comparison entries do not establish them as substitutes for Mesa’s gun-focused kit.

Limitations and common mistakes

Shatter Shield’s stated reflection applies to incoming bullet damage; its description does not promise protection against every source. Ballistic Battery’s stored damage goes into the next gunshot after a second activation. The passive’s exact speed, reload, and health bonuses cannot be recovered from the unresolved values.

Limitations and tradeoffs

  • The listed ability set remains gun-centered and does not describe general damage reflection.
  • The passive has unresolved numeric values, limiting precise equipment comparisons.

Common mistakes to avoid

  • Assuming the Prime has different ability effects from Mesa.
  • Reading Shatter Shield as protection from all damage.
  • Applying the unresolved passive values as known percentages.

Effects and reference details

Detailed properties

Listed health400
Listed shields180
Listed armor135
Energy140
Sprint speed1.1
Foundry Credits25,000
Foundry time72 hours
Ballistic Battery

When activated, this power stores damage caused by guns. When triggered again, that damage is channelled through the next gunshot.

Shooting Gallery

Gives an ally Extra Damage while jamming the guns of nearby enemies. This power shifts between team members.

Shatter Shield

Envelops Mesa in a barrier of energy, reflecting back incoming bullet damage.

Peacemaker

With intense focus, Mesa draws her Regulator pistols, shooting down her foes in rapid succession.

References and version

Game data version: Pinned public export

Mesa Prime — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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