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Nekros Prime
Warframe · Warframe

Nekros Prime

Nekros Prime is a loot-support Warframe with the same described kit as Nekros and higher listed shields and armor.

Released Aug 23, 2016

Consider Nekros Prime when you want Nekros’s additional-loot, fear, and shadow-summoning functions with the Prime’s listed defensive stats and polarity layout. The Prime does not change the described ability conditions: enemies marked by Soul Punch must be killed while marked to become eligible Shadows, and Desecrate acts on fallen enemies around Nekros.

TypeWarframeMastery requirement0Armor135Health270Shield455
Nekros Prime GUIDE

Understand Nekros Prime

Useful when…

  • Use Desecrate to force fallen enemies around you to drop additional loot.
  • Use Terrify to drive nearby enemies away.
  • Mark surviving Soul Punch targets and kill them while marked to make them eligible for Shadows of the Dead.
  • Summon shadows of vanquished enemies for temporary assistance.

Abilities and conditions

Soul Punch damages enemies along the path of a projectile. Enemies that survive are marked for harvest and become one of Nekros’ Shadows of the Dead if killed while marked. Terrify makes nearby enemies flee. Desecrate forces fallen enemies around Nekros to drop additional loot. Shadows of the Dead summons shadow versions of vanquished enemies for a short period. The Prime’s ability descriptions match Nekros’s.

Role and stats

Desecrate is the key reason to consider Nekros when additional loot from fallen enemies is wanted; the supplied details do not specify which drops or how many. His crowd control and summoned shadows provide separate combat functions. Nekros Prime has 270 health, 455 shields, and 135 armor. Its listed polarities are Madurai, Vazarin, and Naramon.

Prime comparison and alternatives

Compared with Nekros, Nekros Prime has the same listed health, 220 more shields, and 30 more armor. The listed Prime polarities also include Naramon in addition to Madurai and Vazarin. Inaros Prime is described with very high health and no shields, while Trinity Prime is described as healing and defending allies; neither comparison establishes the additional-loot effect supplied by Nekros’s Desecrate. Choose based on the actual function needed.

Limitations and common mistakes

Soul Punch’s shadow condition applies to survivors and requires killing them while marked. Desecrate’s text says additional loot, not a guaranteed named item. Terrify causes enemies to run away, so it does not hold them in place. Shadows are temporary allies.

Limitations and tradeoffs

  • Desecrate is useful only when its additional-loot function fits the objective; exact drops are unspecified.
  • Terrify can disperse enemies by making them flee.

Common mistakes to avoid

  • Assuming Desecrate guarantees a specific drop.
  • Expecting a Soul Punch survivor to become a shadow without killing it while marked.
  • Using Terrify when the goal is to keep enemies gathered.

Effects and reference details

Detailed properties

Listed health270
Listed shields455
Listed armor135
Energy140
Sprint speed1.1
Foundry Credits25,000
Foundry time72 hours
Soul Punch

A blow so powerful, it turns the enemy's very soul into a deadly projectile, damaging all in its path. Enemies that survive the blow are Marked for Harvest and become one of Nekros' Shadows of the Dead if killed while marked.

Terrify

Cast fear into the hearts of nearby enemies, causing them to run away in terror.

Desecrate

Forces fallen enemies around you to drop additional loot.

Shadows Of The Dead

Summon shadow versions of vanquished enemies to fight alongside you for a short period.

References and version

Game data version: Pinned public export

Nekros Prime — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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