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Trinity Prime
Warframe · Warframe

Trinity Prime

Support Warframe that restores ally Health and Shields, provides energy over time, and redirects damage while Link is active.

Released Oct 6, 2015

Trinity Prime is for players who want to support allies through healing, shield restoration, energy over time, and damage reduction. Her abilities have distinct conditions: Energy Vampire marks enemies, Link must be active, Well Of Life benefits allies attacking its target, and Blessing affects allies within Affinity Range.

TypeWarframeMastery requirement0Armor135Health270Shield455
Trinity Prime GUIDE

Understand Trinity Prime

Useful when…

  • Mark enemies with Energy Vampire so allies gain energy over time.
  • Use Blessing to restore Health and Shields and reduce incoming damage for allies within Affinity Range.
  • Activate Link when channeling damage taken to a nearby enemy is useful.
  • Apply Well Of Life to an enemy when allies can attack that target for additional Health.

Support effects and conditions

Well Of Life creates a well on an enemy that absorbs Status Effect damage intended for nearby allies. Allies gain additional Health when they attack that target. The description also says that if allies die, enemies in the well die in their stead. Energy Vampire marks enemies so allies gain energy over time. Link channels damage Trinity Prime takes to a nearby enemy while Link is active. Blessing restores Health and Shields to allies within Affinity Range and reduces the damage they take from enemies.

Stats and Prime configuration

Trinity Prime has 270 Health, 455 Shields, and 135 Armor. Her listed polarities are two Vazarin, one Madurai, and one Naramon, with a Vazarin aura polarity. Standard Trinity lists 270 Health, 270 Shields, and 105 Armor. The Prime description states that its altered polarities offer greater customization; these facts do not quantify the effect of a specific configuration.

Passive and range

Trinity Prime’s passive gives allies in Affinity Range a portion of her Max Energy as Health, but the percentage is unspecified. Blessing also explicitly uses Affinity Range. Well Of Life’s additional Health is tied to allies attacking its target, so its description does not establish a general squad-wide heal.

Considering other support frames

Oberon and Oberon Prime are described as supporting allies through healing. Their supplied descriptions do not establish Trinity Prime’s energy supply, Blessing effects, or the same support conditions. Consider them only if their described healing role is relevant; the comparison does not show that they replace Trinity’s specific abilities.

Limitations and tradeoffs

  • Support effects depend on marked enemies, active Link, allies attacking the Well Of Life target, or ally proximity to Affinity Range.
  • The passive’s numeric percentage is unspecified.
  • The supplied descriptions give no numerical amounts for healing, energy, or damage reduction.

Common mistakes to avoid

  • Assuming Prime has a different supplied ability kit from standard Trinity.
  • Assuming Blessing or the passive reaches beyond Affinity Range.
  • Treating Well Of Life’s additional Health as a general heal independent of attacks on its target.
  • Inventing a numeric passive percentage or fixed healing amount.

Effects and reference details

Detailed properties

Listed health270
Listed shields455
Listed armor135
Energy175
Sprint speed1.1
Foundry Credits25,000
Foundry time72 hours
Well Of Life

Create a well of life on an enemy who will absorb Status Effect damage intended for nearby allies. Allies gain additional Health when they attack the target. If allies die, enemies in the well of life die in their stead.

Energy Vampire

Allies will gain energy over time when enemies are marked with Energy Vampire.

Link

Any damage taken while Link is active will be channeled to a nearby enemy.

Blessing

Restore the health and shields of allies within Affinity Range while reducing the damage they take from enemies.

References and version

Game data version: Pinned public export

Trinity Prime — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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