Understand Okina
Useful when…
- Normal attacks with Slash and Puncture damage and 20% status chance.
- Spectral Dagger projectile followed by its separately listed Cold area explosion.
How do its normal and spectral attacks work?
Normal attacks list 140 total damage: 70 Slash, 63 Puncture, and 7 Impact. They have speed 1.08, 16% critical chance, a 2× critical multiplier, and 20% status chance. The separate Spectral Dagger is a projectile with listed damage of 21 Impact, 70 Slash, and 49 Puncture. A separately listed Spectral Dagger Explosion deals 140 Cold damage in an area extending to 4 m, with no falloff listed. Regular slam deals 280 Impact damage in an area; heavy slam deals 420 Blast damage. Its listed range is 1.7 m and heavy-attack wind-up is 0.5 seconds.
What build considerations follow from the stats?
The normal attack has a high Slash and Puncture share and 20% status chance, while the Spectral Dagger's explosion has its own Cold damage entry. Those modes create different possible build priorities; the supplied figures do not specify how mods alter them. Okina requires Mastery Rank 5 and has one Madurai polarity. Its listed recipe calls for a blueprint, 4,200 Alloy Plate, 1,800 Oxium Alloy, 3,400 Polymer Bundle, and 2 Tellurium; build time is 43,200 seconds.
When might another weapon be a better fit?
Tonkkatt is a tonfa whose description ties building combo to overheating and setting enemies ablaze. Amphis is a staff described as connecting with multiple enemies and adding shock damage on jump attacks. Arum Spinosa is a Warfan whose Heavy Attack sends toxic spines at ranged attackers. Those special conditions differ from Okina's projectile and explosion; choose among them only if their stated handling or attack mechanics fit the desired role.
Limitations and tradeoffs
- Spectral projectile and Cold explosion add distinct attack modes.
- Listed melee range is short at 1.7 m.
- Normal attack critical chance is 16%, with 20% status chance.
Common mistakes to avoid
- Do not conflate the Spectral Dagger projectile with its separate Cold explosion.
- Do not expect the 1.7 m melee range to match longer melee weapons.
- Do not attribute other comparison weapons' combo or heavy-attack effects to Okina.






