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Ripkas
Warframe · Equipment

Ripkas

Slash-heavy claw melee weapon

Released Mar 19, 2015

Ripkas is a Mastery Rank 5 motorized saw-claw melee weapon. Its normal attack is Slash-heavy, while regular slams deal Impact and heavy slams deal Blast. Consider it when you want those distinct attack profiles and can use its listed 1.75 m range.

TypeClawsMastery requirement5Critical chance20%Critical multiplier2
Ripkas GUIDE

Understand Ripkas

Useful when…

  • Use normal attacks for the listed Slash-heavy melee profile.
  • Use regular slams for their separate Impact area attack and heavy slams for their Blast area attack.
  • Account for the 0.6-second heavy-attack wind-up when choosing when to commit to a heavy slam.

Normal attacks and handling

The normal attack lists 8.65 Impact, 17.3 Puncture, and 147.05 Slash damage, with 20% critical chance, a 2× critical multiplier, and 15% status chance. Its listed speed is 0.883. Ripkas has 1.75 m range, 0.8 follow-through, a 55° blocking angle, and a 5-second combo duration. One Madurai polarity is listed.

Keep slam modes separate

Regular slams are area attacks listing 346 Impact, 10% status chance, and 50% falloff reduction by 6 m. Heavy slams are separate area attacks listing 519 Blast, 10% status chance, and 30% falloff reduction by 7 m. Both list 20% critical chance and a 2× multiplier. The heavy attack has a listed 0.6-second wind-up; do not apply the normal attack’s Slash damage or 15% status chance to either slam mode.

Choosing among melee forms

The comparison options have different forms: Dual Keres is a dual sword, Ack & Brunt is a sword and shield, and Amanata is a polearm. Amanata’s description says it rolls for a Koumei blessing after every 30 hits and that a roll of 6 grants all blessings at once; it does not specify the number of blessings. These descriptions identify differences in weapon form or stated effect, not a performance ranking against Ripkas.

Limitations and tradeoffs

  • Normal attacks are strongly weighted toward Slash, while slam modes have different damage types and status chances.
  • The 1.75 m listed range and 0.6-second heavy-attack wind-up shape melee spacing and timing.

Common mistakes to avoid

  • Applying the normal attack’s Slash-heavy profile to either slam mode.
  • Using the normal attack’s 15% status chance for slams, which list 10%.
  • Saying Amanata’s roll of 6 grants a fixed number of blessings; its description only says it grants all blessings at once.

Effects and reference details

Detailed properties

Critical chance20%
Critical multiplier2×
Status chance15%
Listed attack rate0.83
Blocking angle55
Combo duration5 seconds
Follow through0.8
Range1.75 m
Foundry Credits40,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack20%2×15%impact: 8.65, slash: 147.05, puncture: 17.3
Slam Attack20%2×10%impact: 346
Heavy Slam Attack20%2×10%blast: 519

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Ripkas — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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