Understand Skana
Useful when…
- Accessible close melee with a basic sword.
- Ground slams for area Impact or Blast damage.
Normal attack
Skana's normal attack lists 120 damage: 84 Slash, 18 Impact, and 18 Puncture. It has listed speed 0.833, critical chance 5%, critical multiplier 1.5, status chance 16%, and range 2.5. It requires no mastery rank.
Slam attacks and construction
The standard slam deals 240 Impact in an area, with falloff from 0 to 7 range and 50% reduction. Heavy slam deals 360 Blast, with falloff from 0 to 8 and 30% reduction. Construction lists 1,100 Alloy Plate, 3 Morphics, 500 Plastids, 750 Salvage, and a blueprint; build time is 43,200 seconds.
Alternatives by weapon role
Lacera is a blade-and-whip candidate requiring mastery 7, while Cerata is a mastery-7 glaive; they differ from Skana's sword handling. Karyst Prime is a mastery-12 dagger with higher listed critical chance and multiplier, a more specific option if the goal is a dagger with those properties rather than an entry-level sword.
Limits
Its 5% critical chance and 1.5 multiplier are modest listed critical properties. Do not assume its slam attacks inherit the normal attack's Slash damage: the supplied modes list Impact for standard slam and Blast for heavy slam.
Limitations and tradeoffs
- No mastery requirement and simple sword handling.
- Normal attacks are slash-weighted but have low listed critical chance.
- Slam modes use different damage types from normal attacks.
Common mistakes to avoid
- Expecting the slam attacks to deal the normal attack's Slash damage.
- Overinvesting in critical-focused upgrades without accounting for the listed 5% critical chance.
- Confusing alternate weapon types with direct sword replacements.






