Understand Sobek
Useful when…
- Consider its automatic trigger, fire rate, and magazine capacity when assessing its handling.
- Account for the listed falloff from 20 to 30 units when considering range.
- Use its Impact-heavy damage profile when comparing attack characteristics.
Attack profile and falloff
The normal attack is hit-scan and lists 70 damage: 52.5 Impact, 8.75 Puncture, and 8.75 Slash. Multishot is listed separately as 5. The attack fires at 2.5 per second and has 11% critical chance, a 2× critical multiplier, and 16.2% status chance. Falloff starts at 20 units and reaches a 0.5 reduction at 30 units.
Magazine and construction
Sobek has an automatic trigger, a 20-round magazine, and a 2.7-second reload. Its construction data lists a 25,000 build price and 86,400-second build time, plus 500 Circuits, five Neurodes, 400 Polymer Bundles, and 900 Salvage among its components.
Other shotgun mechanics
Kuva Drakgoon can fire wide or concentrated bursts. Coda Bassocyst's alternate fire has different interactions depending on whether its target is vulnerable to Mercy Kills: it swarms non-vulnerable targets with infested mites and performs a ranged execution against vulnerable ones.
Limitations and tradeoffs
- Sobek has an automatic trigger and a 20-round magazine.
- Its listed attack damage is weighted toward Impact.
- The normal attack has listed falloff from 20 to 30 units.
Common mistakes to avoid
- Multiplying listed damage by multishot and presenting that calculation as the attack's listed damage.
- Inferring pellet behavior or spread from the multishot value alone.
- Ignoring the listed falloff when considering longer distances.






