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Sonicor
Warframe · Equipment

Sonicor

Semi-automatic secondary pistol with separate projectile and explosion attack entries

Released Oct 1, 2015

Sonicor is a Mastery Rank 2 pistol with a semi-automatic trigger and two attack entries: Projectile Impact and Explosion. Their damage, critical, and status values differ, so consider each entry separately when assessing its attack pattern.

TypePistolMastery requirement2Critical chance10%Critical multiplier2
Sonicor GUIDE

Understand Sonicor

Useful when…

  • For a secondary pistol with both a projectile attack and a separate explosion entry.
  • To compare attack-specific damage, critical, and status values.

Projectile Impact and Explosion

Projectile Impact is a projectile attack listed with 150 Impact damage, 0% critical chance, a 1× critical multiplier, and 0% status chance. Its falloff is listed from 0 to 20 meters with an 0.8333 reduction. Explosion is a separate AoE attack with 50 Impact damage, 10% critical chance, a 2× critical multiplier, and 25% status chance.

Trigger and magazine

The Sonicor has a semi-automatic trigger and a listed fire rate of about 1.25. Its magazine holds 15 rounds and its reload time is 3 seconds.

Polarity and related pistols

Sonicor lists a Vazarin polarity. Staticor is described as launching a charged mass of potential energy, Cycron as using a regenerating energy disc, and Kompressa as launching globules that envelop targets and explode. These descriptions indicate different weapon concepts without establishing a performance ranking.

Limitations and tradeoffs

  • Projectile Impact lists no critical or status chance, while Explosion lists 10% critical chance and 25% status chance.
  • The 15-round magazine is paired with a 3-second reload.

Common mistakes to avoid

  • Do not apply Explosion's 25% status chance to Projectile Impact, which lists 0%.
  • Do not apply the weapon-wide critical chance to both attacks; the attack entries list 0% for Projectile Impact and 10% for Explosion.
  • Do not combine the two attack entries into one damage figure.

Effects and reference details

Detailed properties

Critical chance10%
Critical multiplier2×
Status chance0%
Listed attack rate1.25
Accuracy100
TriggerSemi
Magazine size15
Reload time3 seconds
Multishot1
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Projectile Impact0%1×0%impact: 150
Explosion10%2×25%impact: 50

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Sonicor — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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