Understand Synoid Heliocor
Useful when…
- Use a Heavy Attack to meet the described condition for recomposing a killed enemy as an ally.
- Use fatal strikes for the described Codex scan effect.
- Consider its impact-heavy normal attack profile and distinct slam modes.
Ally conversion and scanning
The description says an enemy killed by a Heavy Attack is recomposed as an ally. It also says any fatal strike performs a Codex scan. The supplied Synoid Heliocor facts do not specify scanner or charge requirements for that scan.
Normal attack profile
Normal attacks deal 238 impact, 28 puncture, and 14 slash damage. They list 16% critical chance, a 2× critical multiplier, and 40% status chance. Listed speed is 1.08 and range is 2.6 m.
Slam attack modes
Slam Attack lists 560 impact damage and 10% status chance, with falloff from 0 to 9 m and 50% reduction. Heavy Slam lists 840 blast damage and 10% status chance, with falloff from 0 to 10 m and 30% reduction. Heavy Attack wind-up is listed as 1.2 seconds.
Limitations and tradeoffs
- The ally effect is specifically described for Heavy Attack kills.
- Normal attacks list 40% status chance, while both slam modes list 10%.
- Heavy Attack wind-up is listed as 1.2 seconds.
Common mistakes to avoid
- Do not assume normal-attack kills trigger ally conversion; the description specifies Heavy Attack kills.
- Do not transfer the standard Heliocor’s scanner and charge conditions to Synoid Heliocor.






