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Fang Prime
Warframe · Equipment

Fang Prime

Prime dual daggers with high listed critical chance and multiplier, but a Puncture-heavy normal attack.

Released Jul 13, 2013

Fang Prime is a Mastery Rank 10 dual-dagger weapon with 26% critical chance, a 2.6× critical multiplier, and 26% normal-attack status chance. Its normal damage is weighted strongly toward Puncture, making it a different physical profile from weapons whose normal attacks emphasize Slash. Consider it when you want dual daggers with a stronger critical starting profile than Fang and can accommodate the short 1.75 range.

TypeDual DaggersMastery requirement10Critical chance26%Critical multiplier2.6
Fang Prime GUIDE

Understand Fang Prime

Useful when…

  • Use for close-range dual-dagger attacks when critical investment and Puncture-weighted damage suit your approach.
  • Consider it when you want a faster listed normal attack than the regular Fang, while accepting a higher Mastery requirement.

How do the attacks differ?

Normal attacks deal 178 total damage: 124.6 Puncture, 26.7 Impact, and 26.7 Slash, at speed 1. They have 26% critical chance, a 2.6× multiplier, and 26% status chance. The regular Slam Attack deals 356 Impact in an area with 50% falloff from 0 to 6 metres. Heavy Slam deals 534 Blast in an area with 30% falloff from 0 to 7 metres. Both slam modes list 10% status chance. The direct Heavy Attack is listed separately at 356 damage.

When is it worth considering?

Its critical profile is stronger than the listed Fang candidate’s 8% critical chance and 1.5× multiplier, and it has a higher normal status chance than Fang’s listed 16%. It also has a shorter listed Heavy Attack wind-up of 0.5 seconds and the same 1.75 range. Those figures make Fang Prime a clear stat-profile comparison, while its Mastery Rank 10 requirement makes it a later progression option.

What does it compare against?

Glaive Prime is a thrown glaive, Synoid Heliocor is a hammer with a described Heavy Attack kill effect and fatal-strike scans, and Amphis is a staff described as connecting with multiple enemies. These are distinct weapon types and utility profiles rather than direct dual-dagger replacements. Their descriptions support considering them only when those specific handling or utility traits are desired.

Limitations and tradeoffs

  • Short 1.75 range requires close positioning.
  • Heavy slam mode lists 10% status chance despite the normal attack’s 26%.
  • Requires Mastery Rank 10.

Common mistakes to avoid

  • Do not assume slam modes inherit the normal attack’s 26% status chance; they list 10%.
  • Do not confuse the 534 Heavy Slam with the 356 direct Heavy Attack.

Effects and reference details

Detailed properties

Critical chance26%
Critical multiplier2.6×
Status chance26%
Listed attack rate1
Blocking angle50
Combo duration5 seconds
Follow through0.8
Range1.75 m
Foundry Credits15,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack26%2.6×26%impact: 26.7, slash: 26.7, puncture: 124.6
Slam Attack26%2.6×10%impact: 356
Heavy Slam Attack26%2.6×10%blast: 534

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Fang Prime — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

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Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

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