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Verdilac
Warframe · Equipment

Verdilac

Whip with a tactical energy wave

Released Dec 15, 2021

Verdilac is a whip with a tactical combo that sends out an energy wave. Its normal strikes, wave, wave explosion, and slam modes have separate damage profiles.

TypeWhipMastery requirement13Critical chance30%Critical multiplier2.5
Verdilac GUIDE

Understand Verdilac

Useful when…

  • Combat using the whip's listed range of about 3.0 and its tactical energy wave.
  • Choosing between normal physical strikes and a separate toxin wave attack.

Normal strikes and energy wave

Normal attacks deal 213 damage: 106.5 Slash, 85.2 Puncture, and 21.3 Impact. They list 30% critical chance, a 2.5× critical multiplier, and 21% status chance. The tactical energy wave is a separate attack listed at 213 Toxin damage, with the same critical stats and 21% status chance. Its explosion is another mode, listed at 2 Electricity damage and 0% status chance.

Slam modes and handling

Regular slam deals 426 Electricity with 30% status chance, falloff from 0 to 7, and 50% reduction. Heavy slam deals 639 Electricity with 10% status chance, falloff from 0 to 9, and 30% reduction. Listed range is about 3.0, follow-through is 0.5, heavy-attack wind-up is 0.4 seconds, and blocking angle is 45 degrees.

Mastery and alternatives

Verdilac requires Mastery Rank 13 and has no polarity listed. Korumm is a Rank 13 polearm with a tactical combo; Nepheri is a Rank 13 dual-dagger weapon whose description mentions a short-range fireball combo. Amphis is a Rank 5 staff described as connecting with multiple enemies. These differ in weapon type and described attacks, so they are alternatives for distinct handling preferences rather than direct upgrades.

Limitations and tradeoffs

  • The energy wave and its explosion have different damage types and status behavior.
  • Follow-through is listed as 0.5.
  • No innate polarity is listed.

Common mistakes to avoid

  • Do not describe the wave explosion as having the wave's damage or status behavior.
  • Keep slam values separate from the wave and normal attack.

Effects and reference details

Detailed properties

Critical chance30%
Critical multiplier2.5×
Status chance21%
Listed attack rate1
Blocking angle45
Combo duration5 seconds
Follow through0.5
Range3 m
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack30%2.5×21%impact: 21.3, slash: 106.5, puncture: 85.2
Energy Wave30%2.5×21%toxin: 213
Energy Wave Explosion30%2.5×0%electricity: 2
Slam Attack30%2.5×30%electricity: 426
Heavy Slam Attack30%2.5×10%electricity: 639

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Verdilac — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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