Understand Extend
Useful when…
- Archmelee setups seeking increased melee range
- Archmelee setups seeking the listed attraction range in space
Effects and ranks
At rank 0, Extend adds 0.8 Melee Range and 25 Attraction Range (In Space). At rank 2, it adds 2.3 and 75 respectively; at rank 3, it adds 3 and 100. Attraction range in space and melee range are separate listed effects.
Compatibility and fusion
Extend is a Common Archmelee mod with Madurai polarity, base drain 6, and maximum rank 3. Example rank-up costs are 10, 20, and 40 Endo, with 483, 966, and 1,932 Credits respectively.
Other Archmelee effects
Cutting Edge lists +110% Melee Damage. Astral Autopsy lists a Codex Scan on fatal strikes, requiring an equipped Codex Scanner and an available charge. Astral Slash lists +90% Slash. These effects differ from Extend’s range bonuses.
Listed drops
The supplied drop entries include several enemy and mission sources, such as Attack Drone, Lancer Dreg, and Mars/Syrtis (Exterminate).
Limitations and tradeoffs
- Uses an Archmelee slot for range effects rather than a listed damage bonus.
- The attraction-range bonus is explicitly limited to space.
Common mistakes to avoid
- Confusing attraction range with melee range.
- Assuming attraction range means pickup attraction.
- Treating Extend as a listed damage increase.






