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Fire Suppression
Warframe · Mod

Fire Suppression

Railjack tactical fire response

Released Dec 13, 2019

Fire Suppression is a Railjack tactical mod that extinguishes one fire when activated, with a cooldown that falls as it is ranked. Consider it when quick removal of a fire hazard is useful during Railjack combat.

TypeRailjack (Tactical, Slot 1)PolarityuniversalMax rank5Base drain0VariantStandardRarityCommon
Fire Suppression GUIDE

Understand Fire Suppression

Useful when…

  • Extinguish one fire on the Railjack using its tactical ability.
  • Choose a shorter cooldown if you expect to need this response more often.

Effect and activation limits

Fire Suppression extinguishes 1 fire. Its cooldown is 300 seconds at rank 0, 260 seconds at rank 3, and 230 seconds at rank 5. The entry does not say it prevents future fires or repairs other Railjack hazards.

wiki.warframe.com ↗

Tactical slot and alternatives

It is a Railjack Tactical, Slot 1 mod with universal polarity and base drain 0. Other listed Tactical Slot 1 options address different problems: Breach Quanta stalls Hull Breach for 45 seconds, Form Up recalls and heals crew members, and Intruder Stasis freezes enemy boarding parties for 35 seconds. They are alternatives by tactical purpose, not additional fire-removal effects.

Rank investment

The examples list 10 Endo and 483 Credits from rank 0 to 1, 40 Endo and 1,932 Credits from rank 2 to 3, and 160 Endo and 7,728 Credits from rank 4 to 5. Ranking shortens the cooldown; the extinguish count remains one in the supplied rank effects.

wiki.warframe.com ↗

Listed sources

The supplied drop list names Axio Basilisk at 11.38%, and Gyre Flak at 5.69%, among several other Railjack enemies as sources.

Limitations and tradeoffs

  • Only extinguishes one fire per activation.
  • Cooldown remains long even at maximum rank.
  • Shares the Tactical Slot 1 role with other Railjack tactical mods.

Common mistakes to avoid

  • Expecting one activation to clear multiple fires.
  • Confusing extinguishing a fire with preventing fires or repairing a hull breach.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Extinguish 1 fire Cooldown: 300s000
1Extinguish 1 fire Cooldown: 290s110483
2Extinguish 1 fire Cooldown: 275s2301,449
3Extinguish 1 fire Cooldown: 260s3703,381
4Extinguish 1 fire Cooldown: 245s41507,245
5Extinguish 1 fire Cooldown: 230s531014,973

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Fire Suppression — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

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Fusion cost and capacity

0Endo
0Credits
0Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Extinguish 1 fire Cooldown: 300s000
1Extinguish 1 fire Cooldown: 290s110483
2Extinguish 1 fire Cooldown: 275s2301,449
3Extinguish 1 fire Cooldown: 260s3703,381
4Extinguish 1 fire Cooldown: 245s41507,245
5Extinguish 1 fire Cooldown: 230s531014,973

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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