Understand Fire Suppression
Useful when…
- Extinguish one fire on the Railjack using its tactical ability.
- Choose a shorter cooldown if you expect to need this response more often.
Effect and activation limits
Fire Suppression extinguishes 1 fire. Its cooldown is 300 seconds at rank 0, 260 seconds at rank 3, and 230 seconds at rank 5. The entry does not say it prevents future fires or repairs other Railjack hazards.
Tactical slot and alternatives
It is a Railjack Tactical, Slot 1 mod with universal polarity and base drain 0. Other listed Tactical Slot 1 options address different problems: Breach Quanta stalls Hull Breach for 45 seconds, Form Up recalls and heals crew members, and Intruder Stasis freezes enemy boarding parties for 35 seconds. They are alternatives by tactical purpose, not additional fire-removal effects.
Rank investment
The examples list 10 Endo and 483 Credits from rank 0 to 1, 40 Endo and 1,932 Credits from rank 2 to 3, and 160 Endo and 7,728 Credits from rank 4 to 5. Ranking shortens the cooldown; the extinguish count remains one in the supplied rank effects.
Listed sources
The supplied drop list names Axio Basilisk at 11.38%, and Gyre Flak at 5.69%, among several other Railjack enemies as sources.
Limitations and tradeoffs
- Only extinguishes one fire per activation.
- Cooldown remains long even at maximum rank.
- Shares the Tactical Slot 1 role with other Railjack tactical mods.
Common mistakes to avoid
- Expecting one activation to clear multiple fires.
- Confusing extinguishing a fire with preventing fires or repairing a hull breach.






