QUICK LINKSBrowse all 167 games ELDEN RING official game artworkElden RingCyberpunk 2077 official game artworkCyberpunk 2077Stardew Valley official game artworkStardew ValleyTerraria official game artworkTerrariaHu Tao — Genshin ImpactGenshin ImpactMarch 7th — Honkai: Star RailHonkai: Star Rail
Discover your next upgrade Game information & guides
Fireball Frenzy
Warframe · Mod

Fireball Frenzy

Ember Fireball augment

Released Oct 24, 2014

Fireball Frenzy changes Ember’s held Fireball cast into a temporary Heat damage buff for nearby allies. Consider it when your squad can stay within 15 meters and make use of the bonus to their attacks.

TypeEmberPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Fireball Frenzy GUIDE

Understand Fireball Frenzy

Useful when…

  • Grant nearby allies extra Heat damage on their attacks with a held Fireball cast.
  • Use when the 40-second maximum duration and 15-meter ally range fit the encounter.

Effect and conditions

At maximum rank, holding the Fireball cast grants all allies within 15 meters an additional 100% Heat Damage to their attacks for 40 seconds. Rank 0 grants 50% for 28 seconds; rank 2 grants 80% for 36 seconds. This describes a bonus to allies’ attacks, not a calculated final damage amount.

wiki.warframe.com ↗

Mod fit and rank costs

Fireball Frenzy is an Ember mod with Zenurik polarity, base drain 6, and maximum rank 3. The listed fusion steps cost 30 Endo and 1,449 Credits, 60 Endo and 2,898 Credits, then 120 Endo and 5,796 Credits. Higher rank increases both the Heat bonus and its duration.

wiki.warframe.com ↗

Other Ember augment effects

Immolated Radiance is described as sharing 50% of Immolation’s damage reduction with allies within Affinity range. Purifying Flames is a Conclave Fire Blast augment that cures status effects and grants 4 seconds of status immunity to allies hit by its expanding ring. Exothermic gives enemies killed under Inferno a 15% chance to drop an energy orb. Each addresses a different ability or benefit, so these descriptions do not replace Fireball Frenzy’s Heat damage buff.

Limitations and tradeoffs

  • The buff requires holding the Fireball cast and allies must be within 15 meters.
  • It occupies a standard mod slot on Ember.

Common mistakes to avoid

  • Assuming a tap cast grants the buff when the effect specifies holding the cast.
  • Counting the listed Heat bonus as final damage for every ally attack.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Fireball Augment: Hold to cast will grant all allies within 15m an additional 50% Heat Damage to their attacks for 28s.600
1Fireball Augment: Hold to cast will grant all allies within 15m an additional 65% Heat Damage to their attacks for 32s.7301,449
2Fireball Augment: Hold to cast will grant all allies within 15m an additional 80% Heat Damage to their attacks for 36s.8904,347
3Fireball Augment: Hold to cast will grant all allies within 15m an additional 100% Heat Damage to their attacks for 40s.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Fireball Frenzy — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Report a discrepancy
Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.

The calculator loads when opened.

Find your next upgrade

Details