Understand Greedy Pull
Useful when…
- Use when you want Pull to draw pickups toward Mag.
- Consider ranking it when you want the stated pickup-pull chance to reach 100%.
What does Greedy Pull do?
Greedy Pull augments Mag’s Pull by adding a chance to pull pickups toward Mag. The chance is 40% at rank 0, 80% at rank 2, and 100% at rank 3. The listed effect concerns pickups; it does not specify changes to Pull’s other effects.
When is it useful?
Equip it when drawing pickups toward Mag is useful to your play. Because the chance rises with rank, an unranked copy does not provide the guaranteed pickup pull described at rank 3. The input does not specify pickup categories, range, or other conditions, so avoid assuming additional behavior.
What does ranking cost?
Greedy Pull is a three-rank Rare standard mod for Mag with Zenurik polarity and base drain 6. The listed steps cost 30, 60, then 120 Endo, with Credits costs of 1,449, 2,898, then 5,796. Higher ranks increase the pickup-pull chance, so rank it according to how much you value reaching the guaranteed chance against those costs and capacity use.
How does it differ from other Mag augments?
Magnetized Discharge augments Magnetize with a detonation and a chance to disarm enemies, and lists a Magnetize Range passive. Counter Pulse augments Polarize with weapon jamming and robotics disabling. Sapping Reach is listed as a Conclave variant of the Pull augment that steals Energy from a target. These have distinct effects or a different variant; they do not provide Greedy Pull’s stated pickup effect.
Limitations and tradeoffs
- Uses a standard mod slot and has base drain 6.
- Ranking consumes Endo and Credits in exchange for a higher pickup-pull chance.
Common mistakes to avoid
- Expecting an unranked copy to pull pickups with certainty; its listed chance is 40%.
- Confusing the Conclave Pull augment’s Energy-steal effect with Greedy Pull’s pickup effect.






