Understand Hallowed Eruption
Useful when…
- Extend Hallowed Ground duration.
- Reactivate Hallowed Ground to release all remaining damage and Radiation Status.
Effect and condition
The augment applies to Oberon's Hallowed Ground. Its passive duration bonus is +50% at rank 0, +150% at rank 2, and +200% at rank 3. Reactivating the ability deals all remaining damage and Radiation Status. The supplied effect does not define how remaining damage is calculated, so this should be understood as a release of the ability's remaining damage rather than a separate fixed damage value.
Rank and investment
Hallowed Eruption has three ranks, Zenurik polarity, and 6 base drain in a standard slot. Listed costs are 30 Endo and 1,449 Credits from rank 0 to 1, 60 Endo and 2,898 Credits from rank 1 to 2, and 120 Endo and 5,796 Credits from rank 2 to 3. Rank it for the larger duration bonus if the capacity and investment fit; the reactivation effect is listed without a rank-scaled value.
Different Oberon augment functions
Smite Infusion uses a held Smite cast to grant nearby allies +100% Radiation Damage to attacks for 40 seconds. Hallowed Reckoning augments Reckoning with +40% range and an area around affected enemies that grants allies bonus armor and damages enemies. Defiled Reckoning is listed as a Conclave variant that makes Health Orbs unusable by enemies for 10 seconds. These modify distinct abilities and have distinct conditions.
Limitations and tradeoffs
- Requires using Oberon's Hallowed Ground and reactivating it to trigger the damage release.
- The duration bonus competes for a standard mod slot and 6 base drain.
Common mistakes to avoid
- Expecting the reactivation to deal a fixed listed damage amount; the effect specifies remaining damage and Radiation Status.
- Mistaking the passive duration bonus for a rank-scaled increase to the reactivation effect.






