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Hallowed Eruption
Warframe · Mod

Hallowed Eruption

Oberon ability augment

Released Dec 11, 2014

Hallowed Eruption augments Oberon's Hallowed Ground: it adds duration and lets Oberon reactivate the ability to deal its remaining damage and Radiation Status. Consider it when you want both longer coverage and a manual damage release.

TypeOberonPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Hallowed Eruption GUIDE

Understand Hallowed Eruption

Useful when…

  • Extend Hallowed Ground duration.
  • Reactivate Hallowed Ground to release all remaining damage and Radiation Status.

Effect and condition

The augment applies to Oberon's Hallowed Ground. Its passive duration bonus is +50% at rank 0, +150% at rank 2, and +200% at rank 3. Reactivating the ability deals all remaining damage and Radiation Status. The supplied effect does not define how remaining damage is calculated, so this should be understood as a release of the ability's remaining damage rather than a separate fixed damage value.

Rank and investment

Hallowed Eruption has three ranks, Zenurik polarity, and 6 base drain in a standard slot. Listed costs are 30 Endo and 1,449 Credits from rank 0 to 1, 60 Endo and 2,898 Credits from rank 1 to 2, and 120 Endo and 5,796 Credits from rank 2 to 3. Rank it for the larger duration bonus if the capacity and investment fit; the reactivation effect is listed without a rank-scaled value.

wiki.warframe.com ↗

Different Oberon augment functions

Smite Infusion uses a held Smite cast to grant nearby allies +100% Radiation Damage to attacks for 40 seconds. Hallowed Reckoning augments Reckoning with +40% range and an area around affected enemies that grants allies bonus armor and damages enemies. Defiled Reckoning is listed as a Conclave variant that makes Health Orbs unusable by enemies for 10 seconds. These modify distinct abilities and have distinct conditions.

Limitations and tradeoffs

  • Requires using Oberon's Hallowed Ground and reactivating it to trigger the damage release.
  • The duration bonus competes for a standard mod slot and 6 base drain.

Common mistakes to avoid

  • Expecting the reactivation to deal a fixed listed damage amount; the effect specifies remaining damage and Radiation Status.
  • Mistaking the passive duration bonus for a rank-scaled increase to the reactivation effect.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +50% Hallowed Ground Duration.600
1Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +100% Hallowed Ground Duration.7301,449
2Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +150% Hallowed Ground Duration.8904,347
3Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +200% Hallowed Ground Duration.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Hallowed Eruption — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +50% Hallowed Ground Duration.600
1Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +100% Hallowed Ground Duration.7301,449
2Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +150% Hallowed Ground Duration.8904,347
3Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +200% Hallowed Ground Duration.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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