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Smite Infusion
Warframe · Mod

Smite Infusion

Oberon ally damage augment

Released Oct 24, 2014

Smite Infusion changes Oberon's held Smite cast into a team damage buff: allies within range gain additional Radiation damage on attacks for a duration. Consider it when you want Oberon's Smite to support nearby allies' attacks.

TypeOberonPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Smite Infusion GUIDE

Understand Smite Infusion

Useful when…

  • Use the held Smite cast when allies are within the augment's radius.
  • Rank it when longer buff duration and a larger granted Radiation bonus justify the Endo and credits.

Effect and cast condition

Smite Infusion is a Rare Oberon augment with Zenurik polarity and base drain 6. Holding to cast Smite grants nearby allies additional Radiation damage on their attacks. At rank 0, the stated radius is 15 m, the bonus is 50%, and duration is 28 seconds; at rank 3, the stated values are 15 m, 100%, and 40 seconds. The input identifies the held cast as the trigger and allies within the radius as recipients.

Rank investment

The augment has three ranks above rank 0. Its listed steps cost 30, 60, and 120 Endo, plus 1,449, 2,898, and 5,796 credits. Rank 2 lists an 80% bonus for 36 seconds; rank 3 increases that to 100% for 40 seconds. Prioritize the ranks if improving the buff's strength and uptime is central to how you use held Smite.

wiki.warframe.com ↗

How it differs from other augments

Phoenix Renewal adds a survival effect to Renewal, Hallowed Eruption changes Hallowed Ground, and Hallowed Reckoning adds effects to Reckoning. Those augments affect different abilities and do not provide Smite Infusion's attack damage buff, so they are alternatives only when building around those other abilities.

Limitations and tradeoffs

  • Uses a mod slot for a buff that requires the held Smite cast and allies to be in range.
  • The bonus and duration are lower at rank 0 than at rank 3.

Common mistakes to avoid

  • Tapping Smite when expecting the augment's explicitly held-cast buff.
  • Casting while allies are outside the stated range and expecting them to receive the buff.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Smite Augment: Hold to cast will grant all allies within 15m an additional 50% Radiation Damage to their attacks for 28s.600
1Smite Augment: Hold to cast will grant all allies within 15m an additional 65% Radiation Damage to their attacks for 32s.7301,449
2Smite Augment: Hold to cast will grant all allies within 15m an additional 80% Radiation Damage to their attacks for 36s.8904,347
3Smite Augment: Hold to cast will grant all allies within 15m an additional 100% Radiation Damage to their attacks for 40s.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Smite Infusion — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Smite Augment: Hold to cast will grant all allies within 15m an additional 50% Radiation Damage to their attacks for 28s.600
1Smite Augment: Hold to cast will grant all allies within 15m an additional 65% Radiation Damage to their attacks for 32s.7301,449
2Smite Augment: Hold to cast will grant all allies within 15m an additional 80% Radiation Damage to their attacks for 36s.8904,347
3Smite Augment: Hold to cast will grant all allies within 15m an additional 100% Radiation Damage to their attacks for 40s.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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