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Loyal Merulina
Warframe · Mod

Loyal Merulina

Yareli Merulina augment

Released Mar 27, 2024

Loyal Merulina changes Yareli's Merulina from a ride into a follower that casts Sea Snare on nearby enemies. At maximum rank it can cast on a 2-second cooldown. Consider it when you want Merulina's nearby enemy control while Yareli remains off the board.

TypeYareliPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Loyal Merulina GUIDE

Understand Loyal Merulina

Useful when…

  • Using Merulina to cast Sea Snare on nearby enemies while following Yareli.
  • Playing Yareli without riding Merulina.

What changes when equipped?

This Yareli augment means Yareli no longer rides Merulina. Merulina follows her and casts Sea Snare on nearby enemies. The cooldown falls with rank: 5 seconds at rank 0, 3 seconds at rank 2, and 2 seconds at rank 3. The supplied details do not describe additional Sea Snare effects or targeting rules.

wiki.warframe.com ↗

Build fit and rank costs

Loyal Merulina is a standard-slot Yareli mod with Zenurik polarity, base drain 6, and maximum rank 3. Listed costs are 30 Endo and 1,449 Credits from rank 0 to 1, 60 and 2,898 from 1 to 2, and 120 and 5,796 from 2 to 3. Rank it when the shorter Sea Snare cooldown is worth the investment for your playstyle.

wiki.warframe.com ↗

Other Yareli augment directions

Merulina Guardian is described around healing Merulina when enemies are eliminated during Sea Snares, then granting secondary weapon reload speed and fire rate. Surging Blades modifies Aquablades by allowing a thrown blade and increasing damage when a blade hits an enemy. Those effects serve different purposes; neither is described as preserving the ride while providing Loyal Merulina's follower behavior.

Limitations and tradeoffs

  • Yareli gives up riding Merulina while the augment is used.
  • Its value depends on the follower's Sea Snare casts and the rank-based cooldown.

Common mistakes to avoid

  • Do not expect to ride Merulina while using Loyal Merulina.
  • Do not assume Sea Snare casts have no cooldown; rank 3 still lists a 2-second cooldown.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Merulina Augment: Yareli no longer rides Merulina. Instead, Merulina follows her and casts Sea Snare on nearby enemies. 5s cooldown.600
1Merulina Augment: Yareli no longer rides Merulina. Instead, Merulina follows her and casts Sea Snare on nearby enemies. 4s cooldown.7301,449
2Merulina Augment: Yareli no longer rides Merulina. Instead, Merulina follows her and casts Sea Snare on nearby enemies. 3s cooldown.8904,347
3Merulina Augment: Yareli no longer rides Merulina. Instead, Merulina follows her and casts Sea Snare on nearby enemies. 2s cooldown.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Loyal Merulina — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

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