Understand Flawed Magazine Warp
Useful when…
- Adding a magazine-capacity bonus to a Rifle.
Effect and fit
This Common Flawed Rifle mod has Naramon polarity, base drain 2, and maximum rank 3. Its listed bonus is +3% at rank 0, +9% at rank 2, and +12% at rank 3. It is incompatible with Magazine Warp, Amalgam Javlok Magazine Warp, and Primed Magazine Warp.
Fusion costs
Example fusion steps cost 10 Endo and 483 Credits from rank 0 to 1, 20 Endo and 966 Credits from rank 1 to 2, and 40 Endo and 1,932 Credits from rank 2 to 3.
Named alternatives
Magazine Warp lists +30% capacity and Primed Magazine Warp lists +55% capacity. Both are incompatible with this Flawed mod, so they cannot be equipped alongside it. Aerial Ace uses an Exilus slot and refreshes Double Jump on a kill, up to six times while airborne; it does not list a magazine-capacity effect.
Limitations and tradeoffs
- The listed capacity bonus reaches +12% at rank 3.
- Fusion uses Endo and Credits.
- The named Magazine Warp variants are incompatible with this mod.
Common mistakes to avoid
- Trying to equip it together with Magazine Warp, Amalgam Javlok Magazine Warp, or Primed Magazine Warp.
- Reading Aerial Ace’s up-to-six Double Jump refreshes as anything other than refreshes while airborne after a kill.






