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Maul
Warframe · Mod

Maul

Companion claw damage mod

Released Jul 18, 2014

Maul increases companion claw melee damage. Consider it for a companion using claw attacks when a direct melee damage bonus is useful and you can afford the investment in its long rank track.

TypeClawsPolaritymaduraiMax rank10Base drain4VariantStandardRarityUncommon
Maul GUIDE

Understand Maul

Useful when…

  • Increasing damage from compatible companion claw weapons.
  • Choosing a gradual rank investment rather than immediately maxing a ten-rank mod.

Effect and compatibility

Maul grants +30% Melee Damage at rank 0, +180% at rank 5, and +330% at rank 10. It is a standard claw mod with Madurai polarity, base drain 4, and maximum rank 10. The bonus is a mod stat, not a final damage result.

wiki.warframe.com ↗

Choose damage or other claw functions

Bell Ringer adds knockdown and Impact status effects; Brute Conditioning increases melee damage while converting base physical damage to Impact; Cull the Weak scales damage by status types on the target and adds damage for non-critical hits. These effects have distinct conditions and properties. Maul is the straightforward listed melee damage bonus, while the alternatives ask for particular control or status interactions.

Rank investment and sources

This ten-rank mod has steep late costs: the listed 5→6 step costs 640 Endo and 30,912 Credits, while 9→10 costs 10,240 Endo and 494,592 Credits. A lower rank provides a partial bonus and may be a sensible stopping point when resources are limited. Listed sources include Drahk and related enemy entries at 0.11%, and Earth/Cervantes Caches Rotation C at 3.67%.

wiki.warframe.com ↗

Limitations and tradeoffs

  • The ten-rank track has sharply increasing Endo and Credit costs.
  • Its damage role does not provide the control or conditional effects of the comparison candidates.

Common mistakes to avoid

  • Treating +330% as the companion’s final damage.
  • Maxing the ten-rank track without accounting for its sharply rising late costs.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+30% Melee Damage400
1+60% Melee Damage520966
2+90% Melee Damage6602,898
3+120% Melee Damage71406,762
4+150% Melee Damage830014,490
5+180% Melee Damage962029,946
6+210% Melee Damage101,26060,858
7+240% Melee Damage112,540122,682
8+270% Melee Damage125,100246,330
9+300% Melee Damage1310,220493,626
10+330% Melee Damage1420,460988,218

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Maul — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

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