Understand Mind Freak
Useful when…
- Making a Mind Control target deal more damage.
- Increasing the controlled target’s movement and attack speed while using Nyx.
Effect and ranks
The damage bonus rises from +400% at rank 0 to +800% at rank 2 and +1,000% at rank 3. The augment also grants the controlled target +25% Movement and Attack Speed at every listed rank. It is a standard-slot Nyx Mod with Zenurik polarity, base drain 6, and maximum rank 3.
Using the augment
The stated bonuses belong to the controlled target; the input does not specify a direct player damage increase or additional targeting rules. It is most relevant when Mind Control is part of your planned ability use and you want its target to deal more damage and act faster. Rank 0→1 costs 30 Endo and 1,449 Credits; rank 2→3 costs 120 Endo and 5,796 Credits.
Other Nyx augments
Assimilate modifies Absorb so Nyx can use weapons during it and gives it infinite duration, with a stated energy cost and reduced area of effect. Chaos Sphere changes Chaos by affecting enemies entering its range, while Pacifying Bolts adds force bolts with guaranteed Radiation Status Effect and confusion. These affect different abilities and are not direct substitutes for Mind Freak’s Mind Control bonuses.
Limitations and tradeoffs
- It occupies a Mod slot and has base drain 6.
- Its listed benefits apply to the controlled target, so it depends on using Mind Control.
Common mistakes to avoid
- Attributing the damage bonus to Nyx rather than the controlled target.
- Using its rank 3 damage value while overlooking the stated +25% speed bonus applies at all listed ranks.






