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Munitions Vortex
Warframe · Mod

Munitions Vortex

Railjack Battle Slot 1 ability mod

Released Dec 13, 2019

Munitions Vortex is a Railjack Battle Slot 1 mod whose description says it creates a vortex that absorbs incoming fire and detonates, releasing damage.

TypeRailjack (Battle, Slot 1)PolarityuniversalMax rank5Base drain0VariantStandardRarityUncommon
Munitions Vortex GUIDE

Understand Munitions Vortex

Useful when…

  • Consider it for Railjack combat when its described absorption and detonation effect suits your ability choice.

Effect and slot

Munitions Vortex is a Railjack Battle ability for Slot 1. Its description states that a vortex absorbs incoming fire and detonates, releasing damage; it does not specify control details, duration, radius, or damage amount.

Rank and capacity

The mod has universal polarity, base drain 0, and maximum rank 5. The listed effect text is identical at ranks 0, 3, and 5, so those descriptions do not establish a change in effect from ranking.

wiki.warframe.com ↗

Other Slot 1 effects

Blackout Pulse damages and temporarily disables enemies. Countermeasures launches flares that distract guided projectiles. These descriptions give different effects from Munitions Vortex's absorption and detonation.

Limitations and tradeoffs

  • The described effect absorbs incoming fire before detonating to release damage.
  • The supplied description gives no numerical damage or other activation details.

Common mistakes to avoid

  • Assuming players can direct incoming fire into the vortex.
  • Treating it as a direct damage effect without the stated absorption and detonation.
  • Assuming the listed effect changes with rank when the provided rank descriptions are identical.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Vortex that absorbs incoming fire and detonates, releasing damage.000
1Vortex that absorbs incoming fire and detonates, releasing damage.120966
2Vortex that absorbs incoming fire and detonates, releasing damage.2602,898
3Vortex that absorbs incoming fire and detonates, releasing damage.31406,762
4Vortex that absorbs incoming fire and detonates, releasing damage.430014,490
5Vortex that absorbs incoming fire and detonates, releasing damage.562029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Munitions Vortex — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
0Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Vortex that absorbs incoming fire and detonates, releasing damage.000
1Vortex that absorbs incoming fire and detonates, releasing damage.120966
2Vortex that absorbs incoming fire and detonates, releasing damage.2602,898
3Vortex that absorbs incoming fire and detonates, releasing damage.31406,762
4Vortex that absorbs incoming fire and detonates, releasing damage.430014,490
5Vortex that absorbs incoming fire and detonates, releasing damage.562029,946

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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