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Necramech Pressure Point
Warframe · Mod

Necramech Pressure Point

Necramech melee-damage mod

Released Aug 25, 2020

Necramech Pressure Point increases Melee Damage, reaching +60% at rank 5. Consider it when you use Necramech melee attacks and want more melee damage; the bonus does not increase attack speed or range.

TypeNecramechPolaritymaduraiMax rank5Base drain4VariantStandardRarityRare
Necramech Pressure Point GUIDE

Understand Necramech Pressure Point

Useful when…

  • Add Melee Damage to a Necramech setup that uses melee attacks.
  • Compare it with attack-speed or melee-range mods when deciding which melee property to improve.

What does it do?

This standard Necramech mod gives +10% Melee Damage at rank 0, +40% at rank 3, and +60% at rank 5. It increases the listed melee-damage stat; it does not specify a final damage value for any particular attack.

When does it fit?

Consider Pressure Point when Necramech melee damage is a priority. Necramech Fury increases Melee Attack Speed by up to 40% at rank 3, while Necramech Reach adds up to +1 Melee Range at rank 3. Speed and range address different parts of melee use, so they may be more relevant when faster attacks or reaching targets matter more than the listed damage bonus.

How much should you rank it?

It has five ranks, Madurai polarity, and base drain of 4. Rank 3 gives +40% Melee Damage; rank 5 reaches +60%. The listed fusion steps cost 30 Endo and 1,449 Credits for 0-to-1, 120 Endo and 5,796 Credits for 2-to-3, and 480 Endo and 23,184 Credits for 4-to-5. Rank 3 offers an intermediate value; the final ranks add 20 percentage points at higher listed costs.

wiki.warframe.com ↗

What should you avoid assuming?

Do not read its damage bonus as attack speed or added reach. Those are separate effects on Fury and Reach, respectively.

Limitations and tradeoffs

  • The bonus applies to Melee Damage; it does not increase attack speed or range.
  • The last two ranks cost substantially more for the increase from +40% at rank 3 to +60% at rank 5.

Common mistakes to avoid

  • Treating the percentage as final damage for a specific melee attack.
  • Confusing Melee Damage with attack speed or melee range.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+10% Melee Damage400
1+20% Melee Damage5301,449
2+30% Melee Damage6904,347
3+40% Melee Damage721010,143
4+50% Melee Damage845021,735
5+60% Melee Damage993044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Necramech Pressure Point — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+10% Melee Damage400
1+20% Melee Damage5301,449
2+30% Melee Damage6904,347
3+40% Melee Damage721010,143
4+50% Melee Damage845021,735
5+60% Melee Damage993044,919

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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