Negation Swarm is an Inaros augment that consumes Scarab Shell when Inaros takes fatal damage, healing him and granting brief invulnerability that ends with a Slash Status Effect. At rank 3, its cooldown is 30 seconds.
Consider it for an Inaros setup that uses the listed fatal-damage recovery effect.
Rank it to reduce the listed cooldown.
Fatal-damage effect
When Inaros takes fatal damage, the augment consumes Scarab Shell to heal him and grant brief invulnerability. That invulnerability ends with a deadly Slash Status Effect.
Rank and fusion costs
The cooldown is 60 seconds at rank 0, 38 seconds at rank 2, and 30 seconds at rank 3. This standard Inaros mod has Zenurik polarity, base drain 6, and maximum rank 3. Its fusion steps cost 30, 60, then 120 Endo and 1,449, 2,898, then 5,796 Credits.
Desiccation's Curse lists a Swarm Kavat summon when a blinded enemy is killed with a Finisher. Elemental Sandstorm lists +50% Ability Range and a 100% chance to inflict Status Effects based on the damage types of the equipped Melee Weapon. These are different listed effects from Negation Swarm's fatal-damage trigger.
Limitations and tradeoffs
The listed effect consumes Scarab Shell when triggered.
The augment has a cooldown and base drain 6.
Common mistakes to avoid
Omitting the Scarab Shell consumption from the trigger description.
Treating the listed brief invulnerability as lasting beyond its stated end condition.
Effects and reference details
Rank effects and investment
Rank
Listed effects
Unpolarized drain
Total Endo from rank 0
Total Credits from rank 0
0
Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly Slash Status Effect. Cooldown 60s.
6
0
0
1
Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly Slash Status Effect. Cooldown 48s.
7
30
1,449
2
Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly Slash Status Effect. Cooldown 38s.
8
90
4,347
3
Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly Slash Status Effect. Cooldown 30s.
9
210
10,143
These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.
Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
COMPARE INVESTMENT
Fusion cost and capacity
0Endo
0Credits
6Target slot drain
Rank
Observed effect
Drain
Endo from 0
Credits from 0
0
Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly Slash Status Effect. Cooldown 60s.
6
0
0
1
Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly Slash Status Effect. Cooldown 48s.
7
30
1,449
2
Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly Slash Status Effect. Cooldown 38s.
8
90
4,347
3
Scarab Shell Augment: When Inaros takes fatal damage, he consumes Scarab Shell to heal with a brief invulnerability that ends with a deadly Slash Status Effect. Cooldown 30s.
9
210
10,143
Slot polarity changes drain; fusion prices depend on mod rarity and family.