Understand Pilfering Strangledome
Useful when…
- Add a chance for enemies held in Strangledome to drop additional loot.
- Choose it for a Khora setup where Strangledome’s holding effect is already useful.
How does the loot effect work?
Enemies must be held in Strangledome for the listed additional-loot chance to apply. The chance rises from 30% at rank 0 to 50% at rank 2 and 65% at rank 3. The description does not promise an extra drop from every affected enemy.
When is it useful?
It is most relevant when your play involves holding enemies in Strangledome and you want a chance at additional loot from those enemies. Enemies outside the ability’s hold condition are not covered by the stated effect.
Rank and fit
This Rare standard Khora mod has Zenurik polarity, base drain 6, and a maximum rank of 3. Rank increases the chance from 30% to 65%; the final listed fusion step costs 120 Endo and 5,796 Credits. Consider that investment against how often the ability’s hold condition is part of your play.
Other Khora augment effects
Accumulating Whipclaw rewards hitting three enemies with a stacking damage bonus that decays after 10 seconds. Venari Bodyguard changes Venari’s death and recovery behavior. These address Whipclaw damage or survivability mechanics rather than Strangledome’s stated additional-loot chance.
Limitations and tradeoffs
- Requires Khora and a standard mod slot.
- The additional-loot chance depends on enemies being held in Strangledome and is below 100% even at maximum rank.
Common mistakes to avoid
- Assuming the mod guarantees extra loot; its maximum listed chance is 65%.
- Assuming enemies not held in Strangledome receive the effect.






