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Pistol Amp
Warframe · Mod

Pistol Amp

Aura mod

Released Aug 19, 2016

Pistol Amp grants the squad a pistol damage bonus. Consider it when your equipment benefits from pistol damage and you want the Aura slot to contribute that bonus to the squad.

TypeAuraPolaritymaduraiMax rank5Base drain-2VariantStandardRarityUncommon
Pistol Amp GUIDE

Understand Pistol Amp

Useful when…

  • Increase pistol damage for the squad through an Aura mod.
  • Use in an Aura slot when the squad benefit fits the loadout.

What does Pistol Amp provide?

Pistol Amp gives the squad +27% Pistol Damage at maximum rank. Rank 0 grants +4.5%, and rank 3 grants +18%. The listed effect is pistol damage, so it is relevant to pistols rather than sniper rifles or ammo recovery.

wiki.warframe.com ↗

Aura fit and investment

This Uncommon Aura mod has Madurai polarity and a listed base drain of -2. It has five ranks; rank 5 requires 320 Endo and 15,456 Credits for the final listed step. Rank it according to how much the squad pistol bonus matters compared with other Aura effects.

wiki.warframe.com ↗

Other Aura effects

Pistol Scavenger improves squad pistol ammo recovery, Dead Eye increases squad sniper rifle damage, and Dreamer’s Bond grants energy and health regeneration. Those address ammo, sniper damage, or regeneration instead of Pistol Amp’s pistol damage bonus.

Limitations and tradeoffs

  • Uses the Aura slot.
  • Its listed damage benefit concerns pistols; other weapon types have different Aura options.

Common mistakes to avoid

  • Assuming the pistol damage bonus also applies to sniper rifles or other weapons.
  • Overlooking the alternative squad effects available from other Aura mods.

Effects and reference details

Rank effects and investment

RankListed effectsCapacity contributionTotal Endo from rank 0Total Credits from rank 0
0Squad receives +4.5% Pistol Damage200
1Squad receives +9% Pistol Damage320966
2Squad receives +13.5% Pistol Damage4602,898
3Squad receives +18% Pistol Damage51406,762
4Squad receives +22.5% Pistol Damage630014,490
5Squad receives +27% Pistol Damage762029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Pistol Amp — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Capacity contribution
RankObserved effectCapacityEndo from 0Credits from 0
0Squad receives +4.5% Pistol Damage200
1Squad receives +9% Pistol Damage320966
2Squad receives +13.5% Pistol Damage4602,898
3Squad receives +18% Pistol Damage51406,762
4Squad receives +22.5% Pistol Damage630014,490
5Squad receives +27% Pistol Damage762029,946

Aura/Stance polarity changes added capacity.

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