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Precision Conditioning
Warframe · Mod

Precision Conditioning

Claw melee mod

Released Oct 2, 2024

Precision Conditioning increases companion-claw melee damage and converts all base Physical Damage to Slash Damage. Consider it when that conversion suits the target and the claw build; it occupies a standard claw mod slot.

TypeClawsPolaritymaduraiMax rank10Base drain4VariantStandardRarityUncommon
Precision Conditioning GUIDE

Understand Precision Conditioning

Useful when…

  • Increase listed claw melee damage while converting base Physical Damage to Slash.
  • Choose a Physical Damage conversion to Slash instead of the Impact or Puncture conversions on its named alternatives.

What does it change?

At rank 0 it grants +35% Melee Damage and converts all base Physical Damage to Slash. At rank 5 it lists +210%; maximum rank 10 gives +385%, with the same conversion. The conversion concerns base Physical Damage and does not describe conversion of other damage types.

wiki.warframe.com ↗

Which equipment and slot?

It is a standard-slot Claws mod with Madurai polarity and base drain 4. Brute Conditioning shares the listed +385% maximum Melee Damage but converts base Physical Damage to Impact; Disabling Conditioning converts it to Puncture. Precision Conditioning is incompatible with both. Assassin Posture is a stance-type comparison that prioritizes Eximus and other high-ranking enemies and lists an Overguard damage bonus, so it serves a different purpose.

How should you rank it?

The damage bonus rises from +35% at rank 0 to +210% at rank 5 and +385% at rank 10. Early upgrades have low listed costs, but the examples show rank 5 to 6 costs 640 Endo and 30,912 Credits, and rank 9 to 10 costs 10,240 Endo and 494,592 Credits. Those steep upper ranks are a substantial investment; pursue them when the additional listed melee damage is worth the cost to your build.

wiki.warframe.com ↗

What are the practical limits?

Only base Physical Damage is specified for conversion. Do not assume that all damage on the claws becomes Slash or that the listed melee bonus predicts final damage. Choose only one of the three Conditioning conversions because each is explicitly incompatible with the other two.

Limitations and tradeoffs

  • Its +385% maximum Melee Damage comes with a rank 10 investment whose final example step is very costly.
  • It converts base Physical Damage to Slash and cannot be combined with the Impact- or Puncture-converting Conditioning mods.

Common mistakes to avoid

  • Assuming the conversion applies to every damage type rather than base Physical Damage.
  • Trying to equip it with Brute Conditioning or Disabling Conditioning.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+35% Melee Damage
Convert all base Physical Damage to Slash Damage
400
1+70% Melee Damage
Convert all base Physical Damage to Slash Damage
520966
2+105% Melee Damage
Convert all base Physical Damage to Slash Damage
6602,898
3+140% Melee Damage
Convert all base Physical Damage to Slash Damage
71406,762
4+175% Melee Damage
Convert all base Physical Damage to Slash Damage
830014,490
5+210% Melee Damage
Convert all base Physical Damage to Slash Damage
962029,946
6+245% Melee Damage
Convert all base Physical Damage to Slash Damage
101,26060,858
7+280% Melee Damage
Convert all base Physical Damage to Slash Damage
112,540122,682
8+315% Melee Damage
Convert all base Physical Damage to Slash Damage
125,100246,330
9+350% Melee Damage
Convert all base Physical Damage to Slash Damage
1310,220493,626
10+385% Melee Damage
Convert all base Physical Damage to Slash Damage
1420,460988,218

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Precision Conditioning — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
COMPARE INVESTMENT

Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+35% Melee Damage · Convert all base Physical Damage to Slash Damage400
1+70% Melee Damage · Convert all base Physical Damage to Slash Damage520966
2+105% Melee Damage · Convert all base Physical Damage to Slash Damage6602,898
3+140% Melee Damage · Convert all base Physical Damage to Slash Damage71406,762
4+175% Melee Damage · Convert all base Physical Damage to Slash Damage830014,490
5+210% Melee Damage · Convert all base Physical Damage to Slash Damage962029,946
6+245% Melee Damage · Convert all base Physical Damage to Slash Damage101,26060,858
7+280% Melee Damage · Convert all base Physical Damage to Slash Damage112,540122,682
8+315% Melee Damage · Convert all base Physical Damage to Slash Damage125,100246,330
9+350% Melee Damage · Convert all base Physical Damage to Slash Damage1310,220493,626
10+385% Melee Damage · Convert all base Physical Damage to Slash Damage1420,460988,218

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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