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Primed Dual Rounds
Warframe · Mod

Primed Dual Rounds

Archgun multishot mod

Released Jun 26, 2024

Primed Dual Rounds increases Archgun multishot, reaching +110% at rank 10. Consider it for a compatible Archgun build that values the listed multishot bonus and can spare the standard mod slot and fusion resources.

TypeArchgunPolaritymaduraiMax rank10Base drain6VariantStandardRarityLegendary
Primed Dual Rounds GUIDE

Understand Primed Dual Rounds

Useful when…

  • Adding multishot to a compatible Archgun.
  • Choosing a higher multishot bonus than the regular Dual Rounds provides.

Effect and slot

Primed Dual Rounds grants +10% Multishot at rank 0, +60% at rank 5, and +110% at rank 10. It is a standard Archgun mod with Madurai polarity and base drain 6. The input lists the mod bonus, not a weapon-specific final damage result.

wiki.warframe.com ↗

Rank decisions

The final step from rank 9 to 10 costs 20,480 Endo and 989,184 Credits. Regular Dual Rounds has the same Archgun category, polarity, and base drain, but reaches +60% Multishot at rank 5. Whether the Primed mod’s additional bonus merits maximum investment depends on the build and available resources.

wiki.warframe.com ↗

Other standard-slot options

It occupies a standard Archgun slot and cannot be used alongside Dual Rounds. Ammo Chain instead grants +100% Ammo Maximum. Archgun Ace has a different condition and effect: on headshot kill it grants +50% Fire/Charge Rate and +100% Reload Speed for 9 seconds. These are distinct alternatives for ammunition or conditional handling needs.

Limitations and tradeoffs

  • Uses a standard Archgun mod slot and has base drain 6.
  • The rank 9 to 10 increase costs 20,480 Endo and 989,184 Credits.

Common mistakes to avoid

  • Treating +110% Multishot as a stated final damage percentage.
  • Trying to equip Dual Rounds together with Primed Dual Rounds despite the explicit exclusion.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+10% Multishot600
1+20% Multishot7401,932
2+30% Multishot81205,796
3+40% Multishot928013,524
4+50% Multishot1060028,980
5+60% Multishot111,24059,892
6+70% Multishot122,520121,716
7+80% Multishot135,080245,364
8+90% Multishot1410,200492,660
9+100% Multishot1520,440987,252
10+110% Multishot1640,9201,976,436

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Primed Dual Rounds — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

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