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Primed Heavy Trauma
Warframe · Mod

Primed Heavy Trauma

Melee Impact damage mod

Released Jan 8, 2015

Primed Heavy Trauma increases Impact damage on a melee weapon. Consider it when adding or emphasizing Impact suits the weapon setup and its modest base drain fits the standard slot budget.

TypeMeleePolaritynaramonMax rank10Base drain2VariantStandardRarityLegendary
Primed Heavy Trauma GUIDE

Understand Primed Heavy Trauma

Useful when…

  • Adding Impact damage to a melee setup.
  • Comparing a higher-rank Impact bonus against Heavy Trauma when capacity and fusion investment matter.

Effect and fit

Primed Heavy Trauma grants +15% Impact at rank 0, +90% at rank 5, and +165% at rank 10. It is a standard melee mod with Naramon polarity, base drain 2, and maximum rank 10. These values describe the mod’s Impact bonus, not final weapon damage.

Fusion and slot choices

The bonus grows with rank, but late fusion is expensive: examples include 1,280 Endo and 61,824 Credits from rank 5 to 6, and 20,480 Endo and 989,184 Credits from rank 9 to 10. Its base drain of 2 is lower than several listed Primed mods, but still check available mod capacity before installing or ranking it. It uses a standard slot.

wiki.warframe.com ↗

Related options and exclusions

Heavy Trauma is the standard counterpart, listed at +90% Impact and maximum rank 5; Flawed Heavy Trauma reaches +60% at rank 3. Primed Heavy Trauma explicitly excludes both, so they are alternatives. Amalgam Organ Shatter instead provides critical damage and heavy-attack wind-up speed, making it a different kind of melee option rather than an Impact-damage substitute.

Limitations and tradeoffs

  • A low base drain does not eliminate the opportunity cost of a standard slot.
  • High ranks substantially increase fusion costs; the Impact bonus is not a final-damage figure.

Common mistakes to avoid

  • Treating the mod’s Impact percentage as final damage.
  • Equipping Heavy Trauma or Flawed Heavy Trauma with the Primed version despite the stated exclusions.
  • Ignoring fusion costs because the base drain is only 2.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+15% Impact200
1+30% Impact3401,932
2+45% Impact41205,796
3+60% Impact528013,524
4+75% Impact660028,980
5+90% Impact71,24059,892
6+105% Impact82,520121,716
7+120% Impact95,080245,364
8+135% Impact1010,200492,660
9+150% Impact1120,440987,252
10+165% Impact1240,9201,976,436

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Primed Heavy Trauma — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+15% Impact200
1+30% Impact3401,932
2+45% Impact41205,796
3+60% Impact528013,524
4+75% Impact660028,980
5+90% Impact71,24059,892
6+105% Impact82,520121,716
7+120% Impact95,080245,364
8+135% Impact1010,200492,660
9+150% Impact1120,440987,252
10+165% Impact1240,9201,976,436

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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