Understand Prism Guard
Useful when…
- Changing Prism's position to follow above Mirage.
- Increasing the augment's listed duration through ranks.
Effect and variant
This Conclave augment makes Prism follow above Mirage. Its duration is 1 second at rank 0, 3 seconds at rank 2, and 4 seconds at rank 3. It is a standard-slot Mirage mod with Zenurik polarity and base drain 6. The listed effect specifies a duration change and Prism positioning.
Rank investment
Prism Guard has three ranks. The per-step cost is 30 Endo and 1,449 Credits from rank 0 to 1; 60 Endo and 2,898 Credits from rank 1 to 2; and 120 Endo and 5,796 Credits from rank 2 to 3. Rank 3 gives the listed four-second duration.
Other Mirage augments
Explosive Legerdemain alters Sleight of Hand by turning pickups into proximity mines. Hall of Malevolence increases doppelganger damage with kills, while Total Eclipse lets nearby allies benefit from Eclipse. These augment different abilities and do not reproduce Prism Guard's Prism behavior.
Limitations and tradeoffs
- The mod is marked Conclave variant.
- Uses a standard mod slot and has base drain 6.
Common mistakes to avoid
- Do not mistake the Conclave variant for a standard-variant Mirage augment.
- Do not infer effects beyond the listed Prism positioning and duration change.






