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Provoked
Warframe · Mod

Provoked

Bleedout-only Warframe damage mod

Released Sep 13, 2013

Provoked increases damage while you are in Bleedout. Consider it only if you deliberately want damage during that state; it does not provide the listed bonus during ordinary active play.

TypeWarframePolaritymaduraiMax rank10Base drain4VariantStandardRarityUncommon
Provoked GUIDE

Understand Provoked

Useful when…

  • A Warframe setup specifically intended to gain damage while in Bleedout.
  • Comparing the standard mod with its weaker Flawed version.

Effect and condition

Provoked grants +110% Damage during Bleedout at maximum rank. Rank 0 grants +10%, and rank 5 grants +60%. Its listed benefit is state-dependent: it applies during Bleedout, rather than as a general damage increase.

wiki.warframe.com ↗

Fit and rank costs

Provoked is a standard Warframe mod with Madurai polarity, base drain 4, and maximum rank 10. Fusion costs rise sharply at the top end: the listed cost from rank 9 to 10 is 10,240 Endo and 494,592 Credits. Because the effect only applies during Bleedout, full investment is difficult to justify unless that conditional benefit is central to the setup.

wiki.warframe.com ↗

Related options

Flawed Provoked is a weaker, lower-drain standard-slot variant: its maximum listed bonus is +20% Damage during Bleedout, and it is explicitly incompatible with Provoked. Adaptation instead grants resistance to a damage type after taking damage, stacking up to 90%; it addresses incoming damage rather than Provoked’s Bleedout damage bonus. Adept Surge is a Conclave Exilus mod with a different effect and variant. None of these descriptions make them direct replacements for every use.

Acquisition

Listed sources include Rotation B rewards at several Survival and Excavation nodes, as well as Ancient Infested, Infested Corpus, and Infested Grineer. The listed Rotation B entries each give 6.67%; the three enemy entries each give 7.52%.

Limitations and tradeoffs

  • The damage bonus is limited to Bleedout.
  • The standard mod’s late ranks require substantial Endo and Credits.
  • Provoked and Flawed Provoked are explicitly incompatible.

Common mistakes to avoid

  • Treating its damage bonus as active outside Bleedout.
  • Equipping Provoked with Flawed Provoked, which are explicitly incompatible.
  • Spending heavily on the final ranks without a use for the Bleedout condition.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+10% Damage during Bleedout400
1+20% Damage during Bleedout520966
2+30% Damage during Bleedout6602,898
3+40% Damage during Bleedout71406,762
4+50% Damage during Bleedout830014,490
5+60% Damage during Bleedout962029,946
6+70% Damage during Bleedout101,26060,858
7+80% Damage during Bleedout112,540122,682
8+90% Damage during Bleedout125,100246,330
9+100% Damage during Bleedout1310,220493,626
10+110% Damage during Bleedout1420,460988,218

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Provoked — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+10% Damage during Bleedout400
1+20% Damage during Bleedout520966
2+30% Damage during Bleedout6602,898
3+40% Damage during Bleedout71406,762
4+50% Damage during Bleedout830014,490
5+60% Damage during Bleedout962029,946
6+70% Damage during Bleedout101,26060,858
7+80% Damage during Bleedout112,540122,682
8+90% Damage during Bleedout125,100246,330
9+100% Damage during Bleedout1310,220493,626
10+110% Damage during Bleedout1420,460988,218

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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