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Radiant Finish
Warframe · Mod

Radiant Finish

Excalibur Radial Blind finisher damage augment

Released Apr 13, 2015

Radiant Finish is an Excalibur augment that increases finisher damage taken by enemies blinded by Radial Blind, reaching 300% more at rank 3. Consider it when your Excalibur play uses finishers against blinded enemies and the augment’s slot cost is worthwhile.

TypeExcaliburPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Radiant Finish GUIDE

Understand Radiant Finish

Useful when…

  • Pair with Radial Blind when you can capitalize on finishers against blinded enemies.
  • Use its Zenurik polarity in a standard Excalibur mod slot if it fits the build.

Effect and conditions

Radiant Finish augments Radial Blind: blinded enemies take 150% more finisher damage at rank 0, 250% more at rank 2, and 300% more at rank 3. The stated bonus applies to blinded enemies and finisher damage; it does not describe a general damage increase against all enemies.

wiki.warframe.com ↗

Rank and slot investment

This Rare standard Excalibur mod has Zenurik polarity, 6 base drain, and three ranks. Listed fusion steps cost 30 Endo and 1,449 Credits, then 60 Endo and 2,898 Credits, then 120 Endo and 5,796 Credits. Higher ranks increase the stated finisher bonus; prioritize them if the blinded-enemy finisher effect is central to your build.

wiki.warframe.com ↗

Other Excalibur augments

Signal Flare is a Conclave Radial Blind augment that marks blinded enemies on the minimap for 12 seconds. Furious Javelin augments Radial Javelin with a melee-damage bonus for 16 seconds per enemy hit, while Chromatic Blade changes Exalted Blade’s damage type based on Excalibur’s Emissive Color and increases its status chance. These change different abilities or outcomes and are not replacements for Radiant Finish’s finisher effect.

Limitations and tradeoffs

  • The damage bonus applies only to finishers against enemies blinded by Radial Blind.
  • Uses a standard Warframe mod slot and 6 base drain.

Common mistakes to avoid

  • Treating the finisher bonus as a general damage bonus against every blinded enemy.
  • Confusing Signal Flare’s Conclave minimap marking with Radiant Finish’s finisher damage effect.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Radial Blind Augment: Blinded enemies take 150% more Finisher Damage.600
1Radial Blind Augment: Blinded enemies take 200% more Finisher Damage.7301,449
2Radial Blind Augment: Blinded enemies take 250% more Finisher Damage.8904,347
3Radial Blind Augment: Blinded enemies take 300% more Finisher Damage.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Radiant Finish — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Radial Blind Augment: Blinded enemies take 150% more Finisher Damage.600
1Radial Blind Augment: Blinded enemies take 200% more Finisher Damage.7301,449
2Radial Blind Augment: Blinded enemies take 250% more Finisher Damage.8904,347
3Radial Blind Augment: Blinded enemies take 300% more Finisher Damage.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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