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Sepsis Claws
Warframe · Mod

Sepsis Claws

Claw toxin and status conversion mod

Released Oct 2, 2024

Sepsis Claws increases Toxin damage and status chance on claws, then converts all elemental damage from those claws to Toxin. Consider it when you want the claws’ elemental damage to be Toxin; it cannot be combined with the named Heat, Cold, or Electricity claw conversion mods.

TypeClawsPolaritymaduraiMax rank10Base drain4VariantStandardRarityRare
Sepsis Claws GUIDE

Understand Sepsis Claws

Useful when…

  • Build claw elemental damage around Toxin.
  • Increase claw status chance alongside Toxin damage.

What it does

At rank 0, Sepsis Claws grants +30% Toxin and +30% status chance; at rank 10 it grants +330% of each. At every listed rank it converts all elemental damage from the claws to Toxin. The conversion makes this an elemental direction choice, not simply an extra Toxin bonus alongside other claw elements.

Compatibility and rank investment

The mod is for claws, uses Madurai polarity, has base drain 4, and reaches rank 10. Its late-rank fusion steps grow substantially: ranks 9–10 cost 15,360 Endo and 741,888 Credits in the supplied example. The named incompatible mods are Burning Claws, Chilling Claws, and Shocking Claws, each of which converts elemental claw damage to a different element.

wiki.warframe.com ↗

Choose the intended element

Burning Claws converts claw elemental damage to Heat, Chilling Claws to Cold, and Shocking Claws to Electricity. Each also lists +330% of its element and +330% status chance at max rank. Sepsis Claws is the corresponding Toxin choice; the named incompatibilities mean these conversion directions cannot be installed together.

Limitations and tradeoffs

  • Conversion commits the claws’ elemental damage to Toxin.
  • Fusion costs rise sharply at high ranks.
  • The named alternate conversion mods are incompatible.

Common mistakes to avoid

  • Treating Toxin as an additional element while overlooking that all elemental claw damage is converted.
  • Trying to equip one of the three explicitly incompatible conversion mods alongside Sepsis Claws.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+30% Toxin
+30% Status Chance
Converts all elemental damage from these claws to Toxin damage
400
1+60% Toxin
+60% Status Chance
Converts all elemental damage from these claws to Toxin damage
5301,449
2+90% Toxin
+90% Status Chance
Converts all elemental damage from these claws to Toxin damage
6904,347
3+120% Toxin
+120% Status Chance
Converts all elemental damage from these claws to Toxin damage
721010,143
4+150% Toxin
+150% Status Chance
Converts all elemental damage from these claws to Toxin damage
845021,735
5+180% Toxin
+180% Status Chance
Converts all elemental damage from these claws to Toxin damage
993044,919
6+210% Toxin
+210% Status Chance
Converts all elemental damage from these claws to Toxin damage
101,89091,287
7+240% Toxin
+240% Status Chance
Converts all elemental damage from these claws to Toxin damage
113,810184,023
8+270% Toxin
+270% Status Chance
Converts all elemental damage from these claws to Toxin damage
127,650369,495
9+300% Toxin
+300% Status Chance
Converts all elemental damage from these claws to Toxin damage
1315,330740,439
10+330% Toxin
+330% Status Chance
Converts all elemental damage from these claws to Toxin damage
1430,6901,482,327

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Sepsis Claws — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+30% Toxin · +30% Status Chance · Converts all elemental damage from these claws to Toxin damage400
1+60% Toxin · +60% Status Chance · Converts all elemental damage from these claws to Toxin damage5301,449
2+90% Toxin · +90% Status Chance · Converts all elemental damage from these claws to Toxin damage6904,347
3+120% Toxin · +120% Status Chance · Converts all elemental damage from these claws to Toxin damage721010,143
4+150% Toxin · +150% Status Chance · Converts all elemental damage from these claws to Toxin damage845021,735
5+180% Toxin · +180% Status Chance · Converts all elemental damage from these claws to Toxin damage993044,919
6+210% Toxin · +210% Status Chance · Converts all elemental damage from these claws to Toxin damage101,89091,287
7+240% Toxin · +240% Status Chance · Converts all elemental damage from these claws to Toxin damage113,810184,023
8+270% Toxin · +270% Status Chance · Converts all elemental damage from these claws to Toxin damage127,650369,495
9+300% Toxin · +300% Status Chance · Converts all elemental damage from these claws to Toxin damage1315,330740,439
10+330% Toxin · +330% Status Chance · Converts all elemental damage from these claws to Toxin damage1430,6901,482,327

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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