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Shield Disruption
Warframe · Mod

Shield Disruption

Enemy shield-capacity reduction Aura

Released May 23, 2013

Shield Disruption reduces enemy Shield Capacity by up to 18%. Consider this Aura when fighting shielded enemies; it does not list an armor reduction or a direct damage bonus.

TypeAuraPolaritynaramonMax rank5Base drain-2VariantStandardRarityUncommon
Shield Disruption GUIDE

Understand Shield Disruption

Useful when…

  • Reduce enemy Shield Capacity through the squad Aura slot.

Effect and rank scaling

Shield Disruption reduces enemy Shield Capacity by 3% at rank 0, 12% at rank 3, and 18% at rank 5. The stated effect concerns shields, so its relevance depends on enemies having shields to reduce.

Aura investment

This Uncommon Aura has Naramon polarity, base drain −2, and a five-rank maximum. Listed costs rise from 20 Endo and 966 Credits for rank 0 to 1, to 80 Endo and 3,864 Credits for rank 2 to 3, and 320 Endo and 15,456 Credits for rank 4 to 5. Rank it according to how much the shield reduction matters in your combat context.

wiki.warframe.com ↗

Choose the relevant enemy effect

Corrosive Projection reduces enemy Armor, while Shield Disruption reduces Shield Capacity; these are different defenses. Combat Discipline and EMP Aura have other stated effects. Choose the Aura whose listed effect matches the enemies and purpose you are addressing.

Limitations and tradeoffs

  • Only addresses enemy Shield Capacity.
  • Uses the squad Aura choice.

Common mistakes to avoid

  • Treating shield reduction as armor reduction.
  • Expecting it to affect enemies without shields.

Effects and reference details

Rank effects and investment

RankListed effectsCapacity contributionTotal Endo from rank 0Total Credits from rank 0
0Enemies lose -3% Shield Capacity200
1Enemies lose -6% Shield Capacity320966
2Enemies lose -9% Shield Capacity4602,898
3Enemies lose -12% Shield Capacity51406,762
4Enemies lose -15% Shield Capacity630014,490
5Enemies lose -18% Shield Capacity762029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Shield Disruption — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

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