Understand Shield Overload
Useful when…
- Extend the target’s Shield regeneration delay when using Mag’s Polarize in Conclave.
Effect and variant
Shield Overload increases the time for the target’s Shields to regenerate. It grants 4 seconds at rank 0, 7 seconds at rank 2, and 9 seconds at rank 3. This is explicitly a Conclave variant of Mag’s Polarize augment.
Rank and mod slot
The Rare augment uses a standard slot, has Zenurik polarity, base drain 6, and a three-rank maximum. The listed rank-up costs are 30 Endo and 1,449 Credits, 60 Endo and 2,898 Credits, then 120 Endo and 5,796 Credits.
Distinguish other Mag augments
Counter Pulse is a standard variant that jams enemy weapons and disables robotics when Polarize hits them. Magnetized Discharge modifies Magnetize, while Sapping Reach is a Conclave Pull augment. They affect different abilities or conditions; they are not interchangeable with Shield Overload’s Polarize shield-regeneration delay effect.
Limitations and tradeoffs
- The listed version is Conclave-specific.
- Uses a standard mod slot and requires Polarize to trigger its augment effect.
Common mistakes to avoid
- Confusing Shield Overload with standard Counter Pulse.
- Assuming the Conclave variant is the same item or use case as a standard Mag augment.






