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Strain Consume
Warframe · Mod

Strain Consume

Conditional Warframe health and regeneration mod

Released Dec 18, 2018

Strain Consume is a Warframe mod that consumes nearby dead Maggots to grant temporary maximum Health and health regeneration. Consider it when your setup reliably produces Maggots and you want a short-lived survival boost.

TypeWarframePolaritynaramonMax rank3Base drain2VariantStandardRarityRare
Strain Consume GUIDE

Understand Strain Consume

Useful when…

  • Use on a Warframe build that can keep dead Maggots within 10 meters so the effect can activate.
  • Consider ranking it when the temporary health and regeneration matter more than the Endo, Credits, and mod capacity spent.

What triggers the effect?

When dead Maggots are within 10 meters, Strain Consume consumes them and grants a temporary bonus for 45 seconds. At rank 0, it provides 1% maximum Health and 0.5 Health per second of regeneration; at rank 3, it provides 4% maximum Health and 2 Health per second. The effect depends on dead Maggots being in range, so it is not a passive always-on bonus.

wiki.warframe.com ↗

When is it useful?

Its practical fit is a setup that produces Maggots often enough for nearby dead ones to be consumed. If that condition is unreliable, the mod may contribute little to survival. Vital Systems Bypass also lists health regeneration, but it is a Conclave mod and adds shield recharge delay; it is not a direct substitute for this Standard mod.

Rank and slot considerations

This is a standard Warframe mod with Naramon polarity, base drain 2, and maximum rank 3. Ranking raises the listed bonus from 1% Health and 0.5 regeneration per second at rank 0 to 4% and 2 per second at rank 3. Fusion uses 30, 60, then 120 Endo across successive ranks, with Credits costing 1,449, 2,898, then 5,796. Weigh the modest incremental gains against those costs and the slot's capacity; the input does not specify the exact drain at each rank.

wiki.warframe.com ↗

Practical limitations

Do not count on the bonus without dead Maggots nearby, and do not mistake its 45-second duration for permanent Health or regeneration. The listed Conclave alternatives have different effects and mode labels: Adept Surge trades Health for mobility, while Adrenaline Boost trades Health for Energy, so neither reproduces Strain Consume's trigger or benefit.

Limitations and tradeoffs

  • The Health and regeneration bonus is conditional on dead Maggots being within 10 meters and lasts 45 seconds.
  • Increasing the effect requires Endo and Credits, and the mod occupies a standard Warframe slot.

Common mistakes to avoid

  • Equipping it without a reliable way to produce dead Maggots nearby.
  • Treating the 45-second bonus as permanent or as unconditional regeneration.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Dead Maggots within 10m are consumed, increasing Max Health by 1% and increasing Health Regen by 0.5/sec for 45sec.200
1Dead Maggots within 10m are consumed, increasing Max Health by 2% and increasing Health Regen by 1/sec for 45sec.3301,449
2Dead Maggots within 10m are consumed, increasing Max Health by 3% and increasing Health Regen by 1.5/sec for 45sec.4904,347
3Dead Maggots within 10m are consumed, increasing Max Health by 4% and increasing Health Regen by 2/sec for 45sec.521010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Strain Consume — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Dead Maggots within 10m are consumed, increasing Max Health by 1% and increasing Health Regen by 0.5/sec for 45sec.200
1Dead Maggots within 10m are consumed, increasing Max Health by 2% and increasing Health Regen by 1/sec for 45sec.3301,449
2Dead Maggots within 10m are consumed, increasing Max Health by 3% and increasing Health Regen by 1.5/sec for 45sec.4904,347
3Dead Maggots within 10m are consumed, increasing Max Health by 4% and increasing Health Regen by 2/sec for 45sec.521010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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