Understand Stretch
Useful when…
- Use when the abilities you rely on benefit from increased range.
- Compare its standard slot and capacity cost with other range or survivability needs.
Effect and ranks
Stretch adds 7.5% Ability Range at rank 0, 30% at rank 3, and 45% at rank 5. It changes range, not ability strength or duration; the input does not specify how range translates for individual abilities.
Fitting the mod
Stretch is a standard Warframe mod with Naramon polarity, base drain 4, and maximum rank 5. It is listed as incompatible with Archon Stretch and Flawed Stretch. Archon Stretch also gives +45% range but includes an additional conditional energy effect for abilities dealing Electricity Damage; Flawed Stretch offers a smaller +20% maximum at lower base drain. These comparisons can help identify a different range-mod fit, but their distinct rank and variant details matter.
Investment and capacity
The listed progression costs 20, 40, 80, 160, and 320 Endo across successive ranks, with Credits costs of 966, 1,932, 3,864, 7,728, and 15,456. The rank 4 to 5 step is substantially more expensive than the early steps. If the full bonus is not needed, pause at a rank that gives useful range while leaving resources for other upgrades. Exact rank-by-rank drain is not listed.
Limits and common mistakes
Range value depends on which abilities are used, and no individual ability behavior is specified here. Do not confuse this mod with Adaptation, which grants damage-type resistance after damage, or assume every ability's effect expands in an identical way.
Limitations and tradeoffs
- It occupies a standard Warframe slot and has base drain 4.
- The last listed rank step costs 320 Endo and 15,456 Credits.
Common mistakes to avoid
- Equipping it alongside Archon Stretch or Flawed Stretch despite the listed incompatibility.
- Assuming range increases ability strength or that all abilities use range in the same way.






