Understand Temporal Artillery
Useful when…
- Keeping one existing Blaze Artillery unit's duration countdown halted when activating Temporal Anchor.
Effect and trigger
When Temporal Anchor is activated, one existing Artillery unit attaches to Protea and its duration countdown halts. The listed maximum combo count is 14x at rank 0, 18x at rank 2, and 20x at rank 3.
Mod details and fusion
Temporal Artillery is a standard Protea mod with Zenurik polarity, base drain 6, and maximum rank 3. Fusion costs are 30 Endo and 1,449 credits for rank 0→1, 60 Endo and 2,898 credits for 1→2, and 120 Endo and 5,796 credits for 2→3.
Other Protea augment effects
Temporal Erosion strips armor with Grenade Fan and Blaze Artillery strikes while Temporal Anchor is active. Repair Dispensary creates pickups that heal companions and reduce their incapacitation timer. These augments have effects distinct from Temporal Artillery's Artillery attachment.
Limitations and tradeoffs
- The attachment effect requires an existing Artillery unit and activation of Temporal Anchor.
- The listed maximum combo count varies by rank; the effect's unmodified baseline is not stated.
Common mistakes to avoid
- Expecting the augment to create an Artillery unit when none exists.
- Treating the listed combo counts as evidence of an unmodified combo cap or an increase over that cap.






