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Tenacious Bond
Warframe · Mod

Tenacious Bond

Companion critical-damage and recovery mod

Released Oct 18, 2023

Tenacious Bond rewards a companion with more than 50% critical chance by granting your Warframe a final critical-damage multiplier bonus. Headshot kills also shorten the Companion Recovery timer. Consider it when your companion meets the critical-chance threshold and your play includes headshot kills.

TypeCompanionPolarityvazarinMax rank5Base drain2VariantStandardRarityRare
Tenacious Bond GUIDE

Understand Tenacious Bond

Useful when…

  • Adding final critical damage when Companion Critical Chance is over 50%.
  • Reducing Companion Recovery timer through headshot kills.

Effects and threshold

At rank 0, headshot kills reduce Companion Recovery timer by 0.5 seconds and a companion above 50% critical chance grants +0.2x Final Critical Damage Multiplier. At rank 3 the values are 2 seconds and +0.8x; at rank 5 they are 3 seconds and +1.2x. The critical-damage effect is conditional on the companion being over 50%, not equal to 50%. It is a standard Companion mod with Vazarin polarity and maximum rank 5.

wiki.warframe.com ↗

Rank costs and setup

Fusion costs are 30 Endo and 1,449 credits for 0→1, 120 and 5,796 for 2→3, and 480 and 23,184 for 4→5. The final step is costly, so consider the companion's critical chance before investing heavily: without exceeding 50%, the listed critical-damage benefit does not activate. Headshot kills still reduce recovery according to rank.

wiki.warframe.com ↗

Related Bond effects

Aerial Bond ties recovery reduction and a cold field to being airborne; Duplex Bond creates clones after energy expenditure; Restorative Bond links health orbs to companion healing and recovery reduction. They have distinct triggers and benefits, so compare those conditions with Tenacious Bond's headshot and critical-chance requirements.

Limitations and tradeoffs

  • The critical-damage bonus requires Companion Critical Chance to exceed 50%.
  • The final rank's listed fusion step costs 480 Endo and 23,184 credits.

Common mistakes to avoid

  • Assuming the critical-damage effect activates at exactly 50% companion critical chance.
  • Expecting recovery reduction without headshot kills.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Headshot kills reduce Companion Recovery timer by 0.5s. If the Companion's Critical Chance is over 50% then you gain +0.2x Final Critical Damage Multiplier.200
1Headshot kills reduce Companion Recovery timer by 1s. If the Companion's Critical Chance is over 50% then you gain +0.4x Final Critical Damage Multiplier.3301,449
2Headshot kills reduce Companion Recovery timer by 1.5s. If the Companion's Critical Chance is over 50% then you gain +0.6x Final Critical Damage Multiplier.4904,347
3Headshot kills reduce Companion Recovery timer by 2s. If the Companion's Critical Chance is over 50% then you gain +0.8x Final Critical Damage Multiplier.521010,143
4Headshot kills reduce Companion Recovery timer by 2.5s. If the Companion's Critical Chance is over 50% then you gain +1.0x Final Critical Damage Multiplier.645021,735
5Headshot kills reduce Companion Recovery timer by 3s. If the Companion's Critical Chance is over 50% then you gain +1.2x Final Critical Damage Multiplier.793044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Tenacious Bond — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Headshot kills reduce Companion Recovery timer by 0.5s. If the Companion's Critical Chance is over 50% then you gain +0.2x Final Critical Damage Multiplier.200
1Headshot kills reduce Companion Recovery timer by 1s. If the Companion's Critical Chance is over 50% then you gain +0.4x Final Critical Damage Multiplier.3301,449
2Headshot kills reduce Companion Recovery timer by 1.5s. If the Companion's Critical Chance is over 50% then you gain +0.6x Final Critical Damage Multiplier.4904,347
3Headshot kills reduce Companion Recovery timer by 2s. If the Companion's Critical Chance is over 50% then you gain +0.8x Final Critical Damage Multiplier.521010,143
4Headshot kills reduce Companion Recovery timer by 2.5s. If the Companion's Critical Chance is over 50% then you gain +1.0x Final Critical Damage Multiplier.645021,735
5Headshot kills reduce Companion Recovery timer by 3s. If the Companion's Critical Chance is over 50% then you gain +1.2x Final Critical Damage Multiplier.793044,919

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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