Understand Vanquished Prey
Useful when…
- Use in Conclave with a rifle when a kill-triggered reduction to Shield Recharge Delay is useful.
- Assess the Health Orb penalty before choosing it for a build that relies on those pickups.
Kill-triggered effects
At rank 0, a kill gives −25% Shield Recharge Delay for 3 seconds and −6.2% from Health Orbs. At rank 2 these values are −75% for 8 seconds and −18.7%; rank 3 reaches −100% for 10 seconds and −25% from Health Orbs. Both effects are tied to a kill, and the Health Orb value is a penalty rather than an added recovery benefit.
Rank and equipment constraints
This is a Conclave-variant rifle mod with Vazarin polarity, base drain 10, and maximum rank 3. Example fusion costs are 30 Endo and 1,449 Credits for 0→1, 60 Endo and 2,898 Credits for 1→2, and 120 Endo and 5,796 Credits for 2→3. It is listed for rifles, and its high base drain is part of the slot decision.
Comparisons by role
Aerial Ace refreshes double jump up to six times while airborne after a kill. Bladed Rounds adds +120% Critical Damage when aiming for 9 seconds after a kill. Cautious Shot reduces stagger from self-imposed radial attacks. These rifle mods address movement, aiming damage, and self-stagger rather than Vanquished Prey’s shield recharge delay and Health Orb penalty.
Limitations and tradeoffs
- The listed Health Orb effect is a penalty that grows with rank.
- Requires a kill to activate its shield recharge effect; base drain is 10.
Common mistakes to avoid
- Reading −25% from Health Orbs as a bonus to Health Orb recovery.
- Assuming the shield recharge effect activates without a kill or outside the stated duration.






