
XCOM 2 · Armor
W.A.R. Suit
The W.A.R. Suit adds 6 health and 2 armor, reduces mobility by 2, and provides one Heavy Weapons slot. It requires Powered Armor and takes five days to make.
Stats & recorded effects
- Health
- +6
- Armor
- +2
- Mobility
- -2
- Dodge
- +0
- Extra Item Slot
- +0
- Attribute
- +1 Heavy Weapons slot
- Cost
- 50 Supplies 1 Elerium Core 10 Alien Alloys 5 Elerium Crystals
- Days to Make
- 5
- Requirement
- Powered Armor
Source context
Armor · XCOM 2 (Fextralife; edition/DLC scope not specified; variants may be mixed or unlabeled)
Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.
Game artwork © 2K, Feral Interactive (Mac), Feral Interactive (Linux). Artwork reference.





