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W.A.R. Suit — XCOM 2
XCOM 2 · Armor

W.A.R. Suit

The W.A.R. Suit adds 6 health and 2 armor, reduces mobility by 2, and provides one Heavy Weapons slot. It requires Powered Armor and takes five days to make.

Stats & recorded effects

Health
+6
Armor
+2
Mobility
-2
Dodge
+0
Extra Item Slot
+0
Attribute
+1 Heavy Weapons slot
Cost
50 Supplies 1 Elerium Core 10 Alien Alloys 5 Elerium Crystals
Days to Make
5
Requirement
Powered Armor

Source context

Armor · XCOM 2 (Fextralife; edition/DLC scope not specified; variants may be mixed or unlabeled)

Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.

Game artwork © 2K, Feral Interactive (Mac), Feral Interactive (Linux). Artwork reference.

All 43 XCOM 2 references

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