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Dark Souls II: Scholar of the First Sin · Infusion

Bleed infusion

Bleed infusion adds Bleed buildup while reducing base physical damage and Strength and Dexterity scaling.

How it works

Bleed Stone is the listed material. An uninfused, un-upgraded weapon gains 112 Bleed effect in the source’s table, while base Physical damage falls by 30.5% and Strength and Dexterity scaling decrease by one or two letter grades. For a weapon with additional non-Physical damage, the passage describes 96 added Bleed effect and an 11% reduction to all base damage types. Bows, Greatbows, Crossbows, and hammers cannot receive Bleed infusion.

Read the supporting references

Check the edition and source version for patch-specific details. Guide methodology.

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