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Brave Heart
Genshin Impact · Artifact Set

Brave Heart

Early attack set with a high-HP enemy condition

Introduced in v1.0

Brave Heart grants 18% ATK with two pieces. Its four-piece bonus increases damage by 30% against opponents above 50% HP, making it most relevant while fighting targets early in their HP bar. The condition naturally stops applying once an opponent is at half health or less.

Rarity4Pieces5
Brave Heart GUIDE

Understand Brave Heart

Useful when…

  • An early attack-oriented set when the wearer can benefit from ATK.
  • Taking advantage of increased damage against opponents above 50% HP.

How do the bonuses work?

Two pieces increase ATK by 18%. With four pieces, damage against opponents with more than 50% HP is increased by 30%. The condition is based on the opponent's HP, so it does not describe a persistent damage bonus against a target throughout an encounter.

When should you consider it?

It can suit situations where an opponent remains above half HP for a meaningful part of the damage window. The four-piece benefit becomes unavailable once the target reaches 50% HP or lower, while the two-piece ATK increase has no target-HP condition. Evaluate the set as an opening-phase bonus rather than assuming the full effect lasts for every hit.

What do the comparisons specialize in?

Unfinished Reverie has an ATK two-piece bonus and a four-piece damage bonus that changes based on combat status and nearby Burning opponents. Lavawalker increases damage against opponents affected by Pyro. Ocean-Hued Clam instead converts accumulated healing into nearby damage. Those sets depend on Burning, Pyro status, or healing respectively, and each has a different purpose from Brave Heart's high-target-HP condition.

What is the main limitation?

The 30% damage increase only applies when an opponent has more than 50% HP. Do not treat it as an unconditional four-piece bonus or continue counting it once the target is at half HP or below.

Limitations and tradeoffs

  • The four-piece damage increase applies only against opponents above 50% HP.
  • The two-piece ATK bonus is unconditional, but does not remove the four-piece HP limitation.

Common mistakes to avoid

  • Counting the 30% damage increase after an opponent reaches 50% HP or lower.
  • Confusing the opponent's HP condition with the wearer's HP.

Effects and reference details

2-piece bonus

ATK +18%.

4-piece bonus

Increases DMG by 30% against opponents with more than 50% HP.

References and version

Game data version: 7.1

Brave Heart — Genshin Impact Wiki ↗genshin-impact.fandom.com ↗
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